Player Matchup

Charybdis
Charybdis
OwlMD
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,443 Elo+
Party 1
Maui
Maui
PI1SFOREVER
Maui
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 25L
1,500 Elo+
Party 1
Ullr
Ullr
Sloanly
Ullr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 51L
1,890 Elo+
Party 1
Medusa
Medusa
madcuzbad17
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,426 Elo+
Solo
Fafnir
Fafnir
xHellToupee
Fafnir
Level 148
God Stats
4W - 0L
1,148 SR
Queue Stats
163W - 164L
1,431 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,538 Elo+

VS

Team Averages
Level 68
1,380 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
EzRider123
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,563 Elo+
Solo
Thanatos
Thanatos
NaosuShikkan
Thanatos
Level 140
God Stats
2W - 5L
1,360 SR
Queue Stats
117W - 143L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
SaberBoy
Hou Yi
Level 44
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 11L
1,412 Elo+
Party 3
Janus
Janus
SpawnBot
Janus
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 37L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OwlMD
Charybdis
18
8 / 3 / 16
10,669
889
16,063
12,582
7,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 4 / 23
9,887
824
7,826
18,071
18,701
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Sloanly
Ullr
16
3 / 1 / 17
9,149
762
8,886
8,974
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
15
5 / 7 / 16
9,783
815
6,964
11,446
4,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
16
8 / 5 / 15
10,277
856
8,637
16,675
14,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 3 / 8
9,739
812
13,680
8,449
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
EzRider123
Raijin
15
2 / 7 / 6
8,626
719
5,284
13,054
5,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
NaosuShikkan
Thanatos
14
6 / 6 / 2
8,584
715
9,176
10,660
5,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
SaberBoy
Hou Yi
16
2 / 4 / 8
8,821
735
8,563
8,954
4,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
SpawnBot
Janus
15
2 / 5 / 8
8,736
728
11,399
9,952
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
25
Kills
19
20
Deaths
25
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
3
8
3.67
L
Raijin
EzRider123
Raijin
2
7
6
0.71
L
Thanatos
NaosuShikkan
Thanatos
6
6
2
1.17
W
Charybdis
OwlMD
Charybdis
8
3
16
5.33
W
1
4
23
3.13
L
Hou Yi
SaberBoy
Hou Yi
2
4
8
1.5
W
Ullr
Sloanly
Ullr
3
1
17
11.5
L
Janus
SpawnBot
Janus
2
5
8
1.2
W
Medusa
5
7
16
1.86
W
Fafnir
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
48,102
67,748
Taken
51,069
49,853
Mitigated
24,637
23,066
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,680
222
492
431
8,449
4,329
0
1,315
7,134
25,406
0
L
Raijin
EzRider123
Raijin
5,284
459
877
1,576
13,054
5,969
224
5,477
7,577
18,158
0
L
Thanatos
NaosuShikkan
Thanatos
9,176
747
615
4,675
10,660
5,330
0
3,084
7,576
0
10,365
W
Charybdis
OwlMD
Charybdis
16,063
8,067
2,005
4,212
12,582
7,307
788
7,018
5,564
0
42,286
W
7,826
834
1,925
5,499
18,071
18,701
74
6,384
11,687
13,475
0
L
Hou Yi
SaberBoy
Hou Yi
8,563
2,252
602
1,468
8,954
4,409
326
2,366
6,588
0
15,423
W
Ullr
Sloanly
Ullr
8,886
2,896
716
2,325
8,974
4,526
1,788
4,241
4,733
0
15,388
L
Janus
SpawnBot
Janus
11,399
250
600
1,260
9,952
4,600
0
4,221
5,731
25,254
0
W
Medusa
6,964
3,079
374
378
11,446
4,917
1,420
6,387
5,059
0
10,066
W
Fafnir
8,637
1,578
915
4,717
16,675
14,402
64
6,333
10,342
18,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
44,506
122
Minions Killed
111
0
Camps Cleared
0
1,125,381
Distance Traveled
996,376
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,739
812
24
2
0
203,667
1
L
Raijin
8,626
719
27
2
0
173,103
0
L
Thanatos
8,584
715
4
0
0
199,023
0
W
Charybdis
10,669
889
66
6
0
232,246
3
W
Maui
9,887
824
12
1
0
227,023
2
L
Hou Yi
8,821
735
15
1
0
218,483
2
W
Ullr
9,149
762
10
1
0
247,142
2
L
Janus
8,736
728
41
3
0
202,100
3
W
Medusa
9,783
815
16
1
0
212,529
4
W
Fafnir
10,277
856
18
2
0
206,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role