Player Matchup

Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CaptnCaliber
Hou Yi
Level 91
God Stats
2W - 3L
1,605 SR
Queue Stats
244W - 300L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Latxrrx
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,686 SR
Queue Stats
177W - 186L
1,428 Elo+
Solo
Sol
Sol
TeabagzMcgee
Sol
Level 70
God Stats
1W - 3L
1,571 SR
Queue Stats
14W - 26L
1,282 Elo+
Solo
Thor
Thor
The12thGalaxy
Thor
Level 84
God Stats
1W - 2L
1,286 SR
Queue Stats
67W - 71L
1,366 Elo+
Solo
Team Averages
Level 80
1,529 SR
1,391 Elo+

VS

Team Averages
Level 101
1,570 SR
1,470 Elo+
Artio
Artio
Lafif486
Artio
Level 82
God Stats
2W - 1L
1,788 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Rxvera sLays
Zhong Kui
Level 128
God Stats
5W - 9L
1,467 SR
Queue Stats
215W - 216L
1,464 Elo+
Solo
Medusa
Medusa
cat_boii
Medusa
Level 122
God Stats
3W - 1L
1,474 SR
Queue Stats
110W - 97L
1,527 Elo+
Party 1
Izanami
Izanami
meeee_smiley21
Izanami
Level 66
God Stats
3W - 1L
1,800 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 1
Pele
Pele
trinicapri
Pele
Level 106
God Stats
4W - 12L
1,324 SR
Queue Stats
147W - 177L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 4
6,460
431
3,298
14,022
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
0 / 5 / 1
6,137
409
3,781
11,581
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Latxrrx
Morgan Le Fay
12
1 / 3 / 3
7,382
492
4,992
8,890
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 2 / 0
6,714
448
5,129
10,201
2,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 0
8,077
538
8,899
13,004
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lafif486
Artio
12
1 / 1 / 5
7,819
521
3,881
13,572
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Rxvera sLays
Zhong Kui
13
2 / 2 / 0
8,054
537
7,568
9,624
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
cat_boii
Medusa
14
2 / 3 / 1
8,864
591
6,442
12,301
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,164
478
8,335
8,296
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 1 / 2
8,895
593
8,904
9,189
3,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
4
2
L
Hou Yi
0
5
1
0.1
W
Artio
Lafif486
Artio
1
1
5
3.5
L
Morgan Le Fay
Latxrrx
Morgan Le Fay
1
3
3
0.83
W
Zhong Kui
Rxvera sLays
Zhong Kui
2
2
0
1
L
2
2
0
1
L
5
3
0
1.67
W
Medusa
cat_boii
Medusa
2
3
1
0.83
W
1
1
4
3
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
35,130
57,698
Taken
52,982
28,594
Mitigated
31,469
13,613
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,298
944
395
5,455
14,022
9,418
490
3,295
10,727
10,399
6,829
L
Hou Yi
3,781
1,999
0
3,811
11,581
3,548
0
1,009
10,572
0
42,059
W
Artio
Lafif486
Artio
3,881
178
686
3,904
13,572
11,899
419
3,146
10,426
24,799
0
L
Morgan Le Fay
Latxrrx
Morgan Le Fay
4,992
808
0
1,264
8,890
4,038
888
4,299
4,591
51,716
0
W
Zhong Kui
Rxvera sLays
Zhong Kui
7,568
257
0
5,547
9,624
8,227
814
4,385
5,239
52,386
0
L
5,129
1,451
0
1,782
10,201
2,841
0
1,518
8,683
39,228
0
L
8,899
3,095
0
906
13,004
8,749
0
1,783
11,221
0
39,075
W
Medusa
cat_boii
Medusa
6,442
3,742
0
3,078
12,301
4,650
1,574
0
12,301
0
72,125
W
8,335
5,270
0
3,072
8,296
2,964
835
2,654
5,642
0
59,990
W
8,904
1,036
0
1,006
9,189
3,729
81
2,530
6,659
0
71,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
40,796
318
Minions Killed
440
0
Camps Cleared
0
1,323,487
Distance Traveled
1,389,892
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,460
431
29
2
0
288,121
4
L
Hou Yi
6,137
409
62
4
0
231,806
1
W
Artio
7,819
521
31
2
0
303,352
0
L
Morgan Le Fay
7,382
492
91
6
0
265,155
4
W
Zhong Kui
8,054
537
89
6
0
277,771
2
L
Sol
6,714
448
64
4
0
273,547
0
L
Thor
8,077
538
72
5
0
264,858
0
W
Medusa
8,864
591
109
7
0
242,551
1
W
Izanami
7,164
478
107
7
0
233,265
3
W
Pele
8,895
593
104
7
0
332,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role