Player Matchup

Hachiman
Hachiman
Davidolje
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,426 Elo+
Party 2
Bellona
Bellona
JS_ForKeeps
Bellona
Level 111
God Stats
1W - 1L
1,643 SR
Queue Stats
12W - 16L
1,299 Elo+
Party 1
Janus
Janus
JayJayJay-kreole
Janus
Level 104
God Stats
2W - 0L
1,645 SR
Queue Stats
15W - 19L
1,308 Elo+
Party 1
Izanami
Izanami
Nekah
Izanami
Level 105
God Stats
3W - 0L
1,852 SR
Queue Stats
96W - 106L
1,467 Elo+
Solo
Scylla
Scylla
TBone85
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 2
Team Averages
Level 75
1,628 SR
1,390 Elo+

VS

Team Averages
Level 60
1,465 SR
1,320 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BigBoo667
Rama
Level 17
God Stats
1W - 2L
1,306 SR
Queue Stats
18W - 33L
1,299 Elo+
Party 3
Charybdis
Charybdis
LIQUIDSONn
Charybdis
Level 105
God Stats
1W - 5L
1,229 SR
Queue Stats
202W - 212L
1,455 Elo+
Solo
Raijin
Raijin
MrSal667
Raijin
Level 47
God Stats
1W - 1L
1,790 SR
Queue Stats
15W - 38L
1,153 Elo+
Party 3
Heimdallr
Heimdallr
Primus91160
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Davidolje
Hachiman
14
2 / 2 / 10
8,525
853
6,740
7,780
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JS_ForKeeps
Bellona
16
5 / 1 / 10
9,250
925
10,426
10,603
12,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
6 / 1 / 4
8,923
892
8,602
5,006
2,268
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nekah
Izanami
16
3 / 1 / 13
8,999
900
9,100
8,997
3,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TBone85
Scylla
15
5 / 3 / 11
9,418
942
10,338
6,541
2,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 5 / 1
8,543
854
9,002
14,087
16,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
11
0 / 5 / 1
6,360
636
2,467
9,366
3,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
LIQUIDSONn
Charybdis
14
1 / 4 / 2
7,483
748
5,761
9,885
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
MrSal667
Raijin
14
1 / 4 / 4
7,608
761
8,314
7,398
3,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Primus91160
Heimdallr
11
0 / 3 / 2
6,565
657
5,001
8,065
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
21
Kills
8
8
Deaths
21
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
1
1.3
L
Rama
0
5
1
0.1
W
Hachiman
Davidolje
Hachiman
2
2
10
3.5
W
Bellona
JS_ForKeeps
Bellona
5
1
10
10
W
6
1
4
8
L
Charybdis
LIQUIDSONn
Charybdis
1
4
2
0.5
L
Raijin
MrSal667
Raijin
1
4
4
0.75
W
Izanami
Nekah
Izanami
3
1
13
9.5
L
Heimdallr
Primus91160
Heimdallr
0
3
2
0.33
W
Scylla
TBone85
Scylla
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,206
Damage
30,545
38,927
Taken
48,801
24,255
Mitigated
31,921
18,187
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,002
1,561
370
3,292
14,087
16,456
0
4,339
9,748
0
18,204
L
Rama
2,467
1,961
1,281
1,136
9,366
3,712
0
4,008
5,358
0
9,066
W
Hachiman
Davidolje
Hachiman
6,740
3,894
572
1,508
7,780
3,136
1,207
1,752
6,028
0
12,226
W
Bellona
JS_ForKeeps
Bellona
10,426
1,090
2,754
3,694
10,603
12,557
0
2,226
8,377
0
16,360
W
8,602
267
3,003
1,398
5,006
2,268
40
1,358
3,648
17,001
0
L
Charybdis
LIQUIDSONn
Charybdis
5,761
2,189
684
2,309
9,885
4,523
0
4,542
5,343
0
12,577
L
Raijin
MrSal667
Raijin
8,314
308
180
481
7,398
3,264
0
3,851
3,547
18,426
0
W
Izanami
Nekah
Izanami
9,100
6,327
922
3,022
8,997
3,954
2,426
1,841
7,156
0
24,656
L
Heimdallr
Primus91160
Heimdallr
5,001
947
473
666
8,065
3,966
0
2,200
5,865
0
9,088
W
Scylla
TBone85
Scylla
10,338
147
793
521
6,541
2,340
428
1,137
5,404
20,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
36,559
109
Minions Killed
92
0
Camps Cleared
0
1,070,346
Distance Traveled
868,326
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,543
854
18
2
0
186,259
4
L
Rama
6,360
636
15
2
0
149,779
0
W
Hachiman
8,525
853
14
1
0
203,161
2
W
Bellona
9,250
925
12
1
0
249,954
1
W
Janus
8,923
892
26
3
0
201,565
0
L
Charybdis
7,483
748
24
2
0
157,465
0
L
Raijin
7,608
761
26
3
0
189,813
0
W
Izanami
8,999
900
31
3
0
195,413
0
L
Heimdallr
6,565
657
9
1
0
185,010
0
W
Scylla
9,418
942
26
3
0
220,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role