Player Matchup

Ymir
Ymir
Ezioisalive
Ymir
Level 74
God Stats
1W - 2L
1,523 SR
Queue Stats
3W - 9L
1,239 Elo+
Party 2
Anubis
Anubis
GladGLic
Anubis
Level 58
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Lancelot
Lancelot
KinsGambit
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Artemis
Artemis
Pycies
Artemis
Level 28
God Stats
1W - 6L
1,239 SR
Queue Stats
3W - 9L
1,239 Elo+
Party 2
Chaac
Chaac
TCatSound
Chaac
Level 42
God Stats
5W - 4L
1,477 SR
Queue Stats
30W - 52L
1,259 Elo+
Solo
Team Averages
Level 57
1,424 SR
1,217 Elo+

VS

Team Averages
Level 68
1,439 SR
1,409 Elo+
Loki
Loki
Ant Gets It
Loki
Level 72
God Stats
2W - 4L
1,187 SR
Queue Stats
402W - 434L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
Ballocito
Cabrakan
Level 104
God Stats
24W - 31L
1,482 SR
Queue Stats
685W - 754L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
DDixieNormous
Cthulhu
Level 6
God Stats
2W - 1L
1,584 SR
Queue Stats
4W - 3L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
Prince Supa
Heimdallr
Level 101
God Stats
2W - 4L
1,417 SR
Queue Stats
265W - 268L
1,411 Elo+
Solo
Hades
Hades
popsickcole
Hades
Level 57
God Stats
5W - 9L
1,526 SR
Queue Stats
169W - 177L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,940
396
2,822
9,316
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
GladGLic
Anubis
12
1 / 4 / 2
7,113
474
4,863
6,802
2,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
KinsGambit
Lancelot
13
4 / 5 / 2
7,908
527
6,201
12,658
5,640
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Pycies
Artemis
8
0 / 4 / 0
5,223
348
3,601
6,033
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
TCatSound
Chaac
13
1 / 2 / 0
7,143
476
4,782
12,301
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,877
592
5,675
12,706
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Ballocito
Cabrakan
16
4 / 1 / 1
10,008
667
9,052
11,224
8,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
13
4 / 0 / 1
8,271
551
5,337
9,012
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Prince Supa
Heimdallr
13
1 / 1 / 4
7,092
473
5,078
6,698
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 2 / 6
8,120
541
4,941
9,584
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
17
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Cabrakan
Ballocito
Cabrakan
4
1
1
4.5
W
Cthulhu
4
0
1
4.5
L
0
2
0
0
L
Anubis
GladGLic
Anubis
1
4
2
0.5
L
Lancelot
KinsGambit
Lancelot
4
5
2
1
W
Heimdallr
Prince Supa
Heimdallr
1
1
4
3
L
Artemis
Pycies
Artemis
0
4
0
0
L
Chaac
TCatSound
Chaac
1
2
0
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
30,083
47,110
Taken
49,224
23,617
Mitigated
32,051
14,638
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,675
2,046
0
5,102
12,706
4,371
77
1,305
11,401
0
54,004
W
Cabrakan
Ballocito
Cabrakan
9,052
2,095
0
6,541
11,224
8,583
480
0
11,224
82,881
0
W
Cthulhu
5,337
381
312
2,243
9,012
9,764
638
2,057
6,955
30,339
0
L
2,822
172
0
3,230
9,316
6,100
0
3,223
6,093
22,945
0
L
Anubis
GladGLic
Anubis
4,863
104
0
1,356
6,802
2,953
109
3,889
2,913
46,685
0
L
Lancelot
KinsGambit
Lancelot
6,201
2,031
0
2,189
12,658
5,640
0
3,054
9,604
0
60,099
W
Heimdallr
Prince Supa
Heimdallr
5,078
1,832
0
1,469
6,698
3,146
545
426
6,272
0
52,744
L
Artemis
Pycies
Artemis
3,601
1,763
0
1,103
6,033
2,145
0
2,771
3,262
0
20,558
L
Chaac
TCatSound
Chaac
4,782
1,320
0
6,760
12,301
6,779
0
6,393
5,908
0
49,525
W
4,941
170
0
3,344
9,584
6,187
362
3,897
5,687
38,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
42,368
303
Minions Killed
501
0
Camps Cleared
0
1,128,439
Distance Traveled
1,263,709
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,877
592
100
7
0
300,471
3
W
Cabrakan
10,008
667
184
12
0
238,905
4
W
Cthulhu
8,271
551
62
4
0
226,987
0
L
Ymir
5,940
396
31
2
0
191,434
1
L
Anubis
7,113
474
56
4
0
248,390
4
L
Lancelot
7,908
527
96
6
0
301,777
3
W
Heimdallr
7,092
473
85
6
0
253,077
1
L
Artemis
5,223
348
36
2
0
154,923
0
L
Chaac
7,143
476
84
6
0
231,915
0
W
Hades
8,120
541
70
5
0
244,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role