Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DEADDEER118
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
DEADHOBO25
Sun Wukong
Level 59
God Stats
1W - 3L
1,172 SR
Queue Stats
47W - 36L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
ShrekThreeonDVD
Nu Wa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,454 Elo+
Party 1
Yu Huang
Yu Huang
TRKVOLTAGE94
Yu Huang
Level 158
God Stats
1W - 1L
1,428 SR
Queue Stats
61W - 56L
1,569 Elo+
Party 1
Team Averages
Level 105
1,420 SR
1,533 Elo+

VS

Team Averages
Level 73
1,479 SR
1,527 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lamepollas300
Ymir
Level 158
God Stats
0W - 1L
1,422 SR
Queue Stats
112W - 92L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
SkyyMew
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
lMrJhonal
Nox
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
91W - 110L
1,446 Elo+
Solo
Bastet
Bastet
xTOMPIx
Bastet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
10 / 4 / 10
12,329
822
22,420
13,763
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
DEADDEER118
Kukulkan
20
8 / 3 / 15
12,739
849
21,835
12,397
6,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DEADHOBO25
Sun Wukong
18
4 / 2 / 17
11,146
743
13,755
15,174
13,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 6 / 14
10,745
716
15,295
12,894
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
TRKVOLTAGE94
Yu Huang
18
3 / 3 / 18
11,306
754
26,436
12,843
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 7 / 7
9,169
611
13,384
16,659
8,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 5 / 12
10,540
703
10,597
32,596
41,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
SkyyMew
Xing Tian
16
1 / 6 / 9
9,471
631
3,523
25,133
32,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 7 / 5
11,278
752
11,593
17,608
9,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xTOMPIx
Bastet
17
5 / 7 / 9
10,131
675
14,729
19,465
10,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
30
Kills
18
18
Deaths
32
74
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
10
4
10
3.75
L
Yu Huang
 
Yu Huang
2
7
7
0.79
W
Kukulkan
DEADDEER118
Kukulkan
8
3
15
5.17
W
Sun Wukong
DEADHOBO25
Sun Wukong
4
2
17
6.25
L
3
5
12
1.8
W
5
6
14
2
L
Xing Tian
SkyyMew
Xing Tian
1
6
9
0.92
W
Yu Huang
TRKVOLTAGE94
Yu Huang
3
3
18
4
L
7
7
5
1.36
L
Bastet
xTOMPIx
Bastet
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,741
Damage
53,826
67,071
Taken
111,461
38,039
Mitigated
102,713
23,128
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
22,420
18,178
537
4,034
13,763
6,620
2,502
9,367
4,396
0
43,514
L
Yu Huang
 
Yu Huang
13,384
424
0
2,427
16,659
8,667
0
11,639
4,753
26,127
0
W
Kukulkan
DEADDEER118
Kukulkan
21,835
2,385
2,362
4,223
12,397
6,462
1,582
5,109
7,288
51,597
0
W
Sun Wukong
DEADHOBO25
Sun Wukong
13,755
2,580
1,952
4,358
15,174
13,502
743
9,022
6,152
0
20,866
L
10,597
1,658
1,469
9,724
32,596
41,825
304
16,510
15,516
20,794
0
W
15,295
1,603
458
1,474
12,894
5,537
1,114
8,061
4,833
22,280
0
L
Xing Tian
SkyyMew
Xing Tian
3,523
270
1,610
3,120
25,133
32,473
251
13,495
11,360
7,676
0
W
Yu Huang
TRKVOLTAGE94
Yu Huang
26,436
1,557
816
2,914
12,843
5,918
1,599
7,538
5,305
36,020
0
L
11,593
412
1,572
2,959
17,608
9,070
927
12,244
5,177
34,137
0
L
Bastet
xTOMPIx
Bastet
14,729
5,332
0
3,888
19,465
10,678
67
8,230
11,089
0
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
50,589
186
Minions Killed
100
0
Camps Cleared
0
1,389,837
Distance Traveled
1,306,234
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,329
822
56
4
0
250,970
3
L
Yu Huang
9,169
611
26
2
0
264,372
0
W
Kukulkan
12,739
849
64
4
0
287,220
0
W
Sun Wukong
11,146
743
17
1
0
306,029
0
L
Ymir
10,540
703
6
0
0
247,885
1
W
Nu Wa
10,745
716
14
1
0
243,882
0
L
Xing Tian
9,471
631
11
1
0
260,241
3
W
Yu Huang
11,306
754
35
2
0
301,736
0
L
Nox
11,278
752
44
3
0
239,804
1
L
Bastet
10,131
675
13
1
0
293,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role