Player Matchup

Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AjaddedRose
Lancelot
Level 139
God Stats
5W - 4L
1,620 SR
Queue Stats
448W - 446L
1,618 Elo+
Solo
Zeus
Zeus
Denzdebale
Zeus
Level 129
God Stats
8W - 5L
1,614 SR
Queue Stats
379W - 371L
1,506 Elo+
Solo
Cliodhna
Cliodhna
ForgerVulcan
Cliodhna
Level 160
God Stats
2W - 6L
1,601 SR
Queue Stats
60W - 68L
1,694 Elo+
Solo
Baron Samedi
Baron Samedi
Sοlheim
Baron Samedi
Level 155
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 15L
1,575 Elo+
Solo
Team Averages
Level 139
1,615 SR
1,579 Elo+

VS

Team Averages
Level 139
1,570 SR
1,573 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OLMPNReaper
Hercules
Level 143
God Stats
1W - 3L
1,446 SR
Queue Stats
222W - 239L
1,545 Elo+
Solo
Ishtar
Ishtar
SimpleAyee
Ishtar
Level 87
God Stats
28W - 20L
1,522 SR
Queue Stats
545W - 378L
1,561 Elo+
Solo
Bastet
Bastet
SpiraΙ
Bastet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
ptolomeaus
Baron Samedi
Level 156
God Stats
3W - 1L
1,884 SR
Queue Stats
281W - 288L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 2
7,822
489
5,042
13,508
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
AjaddedRose
Lancelot
16
9 / 0 / 2
9,899
619
12,807
14,381
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 2
8,549
534
7,811
6,526
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ForgerVulcan
Cliodhna
16
2 / 1 / 2
9,781
611
11,190
17,216
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
Sοlheim
Baron Samedi
12
0 / 2 / 5
7,760
485
5,503
13,317
10,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 5 / 3
7,876
492
8,065
10,998
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
OLMPNReaper
Hercules
14
1 / 1 / 0
8,526
533
8,659
14,010
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SimpleAyee
Ishtar
13
3 / 2 / 0
8,009
501
9,212
10,860
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
SpiraΙ
Bastet
13
2 / 5 / 3
7,665
479
7,113
16,347
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ptolomeaus
Baron Samedi
11
0 / 1 / 5
7,325
458
8,168
11,279
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
7
7
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
2
0.67
L
Discordia
 
Discordia
1
5
3
0.5
W
Lancelot
AjaddedRose
Lancelot
9
0
2
10
W
2
1
2
3
W
Cliodhna
ForgerVulcan
Cliodhna
2
1
2
3
L
Hercules
OLMPNReaper
Hercules
1
1
0
1
L
Ishtar
SimpleAyee
Ishtar
3
2
0
1.5
L
Bastet
SpiraΙ
Bastet
2
5
3
0.7
W
Baron Samedi
Sοlheim
Baron Samedi
0
2
5
1.25
L
Baron Samedi
ptolomeaus
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
41,217
64,948
Taken
63,494
33,832
Mitigated
37,652
26,491
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,042
2,076
0
5,615
13,508
4,725
0
4,169
9,339
0
52,911
L
Discordia
 
Discordia
8,065
927
0
2,353
10,998
3,843
0
2,225
8,721
67,044
0
W
Lancelot
AjaddedRose
Lancelot
12,807
2,337
0
2,405
14,381
7,185
0
4,040
10,341
0
80,677
W
7,811
1,388
0
2,251
6,526
2,302
783
2,376
4,150
74,218
0
W
Cliodhna
ForgerVulcan
Cliodhna
11,190
2,602
0
10,504
17,216
9,166
0
996
15,350
0
84,796
L
Hercules
OLMPNReaper
Hercules
8,659
2,757
0
4,598
14,010
12,917
0
2,294
10,862
0
71,288
L
Ishtar
SimpleAyee
Ishtar
9,212
4,568
0
5,573
10,860
4,437
0
1,976
8,884
0
70,057
L
Bastet
SpiraΙ
Bastet
7,113
2,162
0
3,512
16,347
5,788
0
1,786
14,463
0
57,600
W
Baron Samedi
Sοlheim
Baron Samedi
5,503
928
1,082
4,634
13,317
10,454
0
4,380
8,892
22,875
0
L
Baron Samedi
ptolomeaus
Baron Samedi
8,168
1,120
632
4,475
11,279
10,667
0
5,166
6,113
23,237
7,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
39,401
507
Minions Killed
523
0
Camps Cleared
0
1,643,058
Distance Traveled
1,545,915
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,822
489
93
6
0
279,177
5
L
Discordia
7,876
492
121
8
0
295,896
4
W
Lancelot
9,899
619
120
8
0
400,030
3
W
Zeus
8,549
534
131
8
0
301,819
4
W
Cliodhna
9,781
611
152
10
0
356,279
2
L
Hercules
8,526
533
141
9
0
321,272
5
L
Ishtar
8,009
501
122
8
0
277,462
5
L
Bastet
7,665
479
99
6
0
334,795
2
W
Baron Samedi
7,760
485
11
1
0
305,753
11
L
Baron Samedi
7,325
458
40
3
0
316,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role