Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BigTipsyBear
Ishtar
Level 107
God Stats
15W - 15L
1,517 SR
Queue Stats
304W - 310L
1,467 Elo+
Solo
Lancelot
Lancelot
CuteArmenian
Lancelot
Level 146
God Stats
6W - 4L
1,706 SR
Queue Stats
167W - 165L
1,518 Elo+
Solo
Tiamat
Tiamat
Gnikhet
Tiamat
Level 122
God Stats
2W - 7L
1,292 SR
Queue Stats
708W - 735L
1,546 Elo+
Solo
Thoth
Thoth
idledarkfire
Thoth
Level 53
God Stats
3W - 3L
1,715 SR
Queue Stats
91W - 121L
1,459 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,498 Elo+

VS

Team Averages
Level 92
1,627 SR
1,528 Elo+
Sylvanus
Sylvanus
ChefBaba
Sylvanus
Level 67
God Stats
2W - 6L
1,419 SR
Queue Stats
269W - 279L
1,540 Elo+
Party 1
Da Ji
Da Ji
Chiopmunk141
Da Ji
Level 123
God Stats
36W - 40L
1,503 SR
Queue Stats
785W - 786L
1,561 Elo+
Solo
Xing Tian
Xing Tian
Kanade2212
Xing Tian
Level 67
God Stats
2W - 1L
1,825 SR
Queue Stats
254W - 232L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
Peaveyyy
Yu Huang
Level 80
God Stats
3W - 2L
1,802 SR
Queue Stats
153W - 157L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
TheRetroEffect
Hou Yi
Level 125
God Stats
0W - 1L
1,584 SR
Queue Stats
7W - 5L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 6
8,644
508
7,807
11,977
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
16
3 / 4 / 7
9,960
586
10,743
13,937
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
CuteArmenian
Lancelot
17
12 / 1 / 3
10,766
633
16,360
13,367
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Gnikhet
Tiamat
15
2 / 1 / 4
9,070
534
6,196
8,341
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 4
9,568
563
8,145
13,604
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChefBaba
Sylvanus
10
0 / 4 / 2
7,186
423
5,183
19,075
15,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 6 / 5
8,912
524
7,264
17,162
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Kanade2212
Xing Tian
16
3 / 6 / 1
9,436
555
9,448
17,573
11,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Peaveyyy
Yu Huang
14
0 / 2 / 0
8,667
510
5,167
8,856
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 6 / 0
8,885
523
12,016
15,165
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
24
Kills
13
13
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
6
6
W
Ishtar
3
4
7
1.63
L
Sylvanus
ChefBaba
Sylvanus
0
4
2
0.25
L
4
6
5
1.08
W
Lancelot
CuteArmenian
Lancelot
12
1
3
13.5
W
Tiamat
Gnikhet
Tiamat
2
1
4
4
L
Xing Tian
Kanade2212
Xing Tian
3
6
1
0.58
L
Yu Huang
Peaveyyy
Yu Huang
0
2
0
0
L
6
6
0
1
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
39,078
61,226
Taken
77,831
34,138
Mitigated
44,716
21,074
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,807
3,257
0
2,393
11,977
11,300
0
3,220
8,757
32,597
1,614
W
Ishtar
10,743
5,516
0
4,985
13,937
5,811
85
1,391
12,546
0
84,473
L
Sylvanus
ChefBaba
Sylvanus
5,183
1,697
3,416
5,944
19,075
15,068
0
5,939
13,136
20,184
0
L
7,264
1,656
0
5,484
17,162
7,840
0
2,013
15,149
0
63,420
W
Lancelot
CuteArmenian
Lancelot
16,360
3,710
0
7,028
13,367
6,596
0
2,974
10,353
0
89,128
W
Tiamat
Gnikhet
Tiamat
6,196
460
86
3,235
8,341
4,626
0
4,210
4,131
65,330
0
L
Xing Tian
Kanade2212
Xing Tian
9,448
1,075
0
2,610
17,573
11,844
56
6,851
10,722
57,894
0
L
Yu Huang
Peaveyyy
Yu Huang
5,167
520
0
1,122
8,856
4,119
0
3,381
5,475
83,150
0
L
12,016
6,277
0
4,277
15,165
5,845
1,389
3,635
11,530
0
54,078
W
8,145
987
0
3,347
13,604
5,805
0
8,199
4,843
62,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
43,086
570
Minions Killed
496
0
Camps Cleared
0
1,719,290
Distance Traveled
1,586,018
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,644
508
38
2
0
354,820
8
W
Ishtar
9,960
586
146
9
0
299,106
6
L
Sylvanus
7,186
423
35
2
0
315,159
2
L
Da Ji
8,912
524
95
6
0
324,545
1
W
Lancelot
10,766
633
116
7
0
414,450
1
W
Tiamat
9,070
534
141
8
0
354,553
5
L
Xing Tian
9,436
555
111
7
0
319,713
4
L
Yu Huang
8,667
510
164
10
0
332,491
4
L
Hou Yi
8,885
523
91
5
0
294,110
5
W
Thoth
9,568
563
129
8
0
296,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role