Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
UchihaCxstrin
Ymir
Level 13
God Stats
1W - 2L
1,260 SR
Queue Stats
18W - 32L
1,284 Elo+
Party 2
Sol
Sol
angeld4rkness
Sol
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 23L
1,270 Elo+
Party 3
Bellona
Bellona
mateus2745
Bellona
Level 118
God Stats
3W - 4L
1,551 SR
Queue Stats
100W - 115L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
xMysTeRioNz
Sylvanus
Level 160
God Stats
5W - 5L
1,398 SR
Queue Stats
554W - 645L
1,419 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,366 Elo+

VS

Team Averages
Level 82
1,505 SR
1,438 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JGUIMARAESJR
Ravana
Level 81
God Stats
4W - 5L
1,531 SR
Queue Stats
174W - 194L
1,382 Elo+
Solo
Neith
Neith
Lluccas017
Neith
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 86L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
Umbreeno
Baron Samedi
Level 118
God Stats
3W - 4L
1,375 SR
Queue Stats
73W - 95L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
lmlxYiazmaT
Jormungandr
Level 60
God Stats
3W - 4L
1,619 SR
Queue Stats
61W - 57L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 4 / 2
6,166
514
5,108
8,258
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 2
5,731
478
1,100
8,989
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 0 / 4
7,268
606
6,041
6,593
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
mateus2745
Bellona
12
0 / 0 / 2
7,468
622
3,971
5,839
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
xMysTeRioNz
Sylvanus
12
6 / 0 / 2
7,362
614
7,910
9,499
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 0
6,503
542
2,846
5,980
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
10
0 / 2 / 2
5,820
485
3,649
6,426
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
11
4 / 0 / 0
6,552
546
5,209
7,084
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Umbreeno
Baron Samedi
12
0 / 2 / 0
6,634
553
2,146
6,388
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
lmlxYiazmaT
Jormungandr
8
1 / 3 / 4
5,725
477
6,123
8,675
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
5
5
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
4
2
0.25
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Ravana
0
2
2
0.5
L
Neith
4
0
0
4
W
1
1
2
2
L
Baron Samedi
Umbreeno
Baron Samedi
0
2
0
0
W
3
0
4
5
L
Jormungandr
lmlxYiazmaT
Jormungandr
1
3
4
1
W
Bellona
mateus2745
Bellona
0
0
2
1
W
Sylvanus
xMysTeRioNz
Sylvanus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
19,973
39,178
Taken
34,553
20,959
Mitigated
16,839
15,384
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,108
2,299
0
1,865
8,258
2,750
599
1,286
6,972
0
45,589
L
Kukulkan
 
Kukulkan
2,846
419
0
990
5,980
2,269
0
3,915
2,065
53,126
0
L
Ravana
3,649
1,325
0
1,631
6,426
2,962
0
3,793
2,633
0
44,211
L
Neith
5,209
1,959
0
2,270
7,084
2,334
370
999
6,085
0
35,156
W
1,100
153
0
1,131
8,989
4,663
0
1,784
7,205
17,049
0
L
Baron Samedi
Umbreeno
Baron Samedi
2,146
143
0
1,701
6,388
2,570
0
1,121
5,267
48,501
0
W
6,041
3,841
0
2,672
6,593
2,496
280
2,656
3,937
48,807
0
L
Jormungandr
lmlxYiazmaT
Jormungandr
6,123
2,117
0
2,066
8,675
6,704
0
4,709
3,966
21,685
2,833
W
Bellona
mateus2745
Bellona
3,971
700
0
3,321
5,839
5,407
33
2,225
3,614
0
55,022
W
Sylvanus
xMysTeRioNz
Sylvanus
7,910
2,687
1,238
5,157
9,499
5,643
102
2,707
6,792
34,881
12,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
31,234
403
Minions Killed
369
0
Camps Cleared
0
1,197,821
Distance Traveled
1,160,344
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,166
514
76
6
0
214,034
1
L
Kukulkan
6,503
542
111
9
0
207,929
6
L
Ravana
5,820
485
74
6
0
261,540
5
L
Neith
6,552
546
63
5
0
222,000
2
W
Ymir
5,731
478
27
2
0
253,655
0
L
Baron Samedi
6,634
553
100
8
0
228,148
2
W
Sol
7,268
606
87
7
0
239,639
5
L
Jormungandr
5,725
477
21
2
0
240,727
4
W
Bellona
7,468
622
123
10
0
266,206
1
W
Sylvanus
7,362
614
90
8
0
224,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role