Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CommandWar99
Hera
Level 160
God Stats
28W - 3L
2,012 SR
Queue Stats
522W - 133L
1,974 Elo+
Party 1
Ne Zha
Ne Zha
JackReecher
Ne Zha
Level 160
God Stats
19W - 4L
1,889 SR
Queue Stats
489W - 142L
1,949 Elo+
Party 1
Cabrakan
Cabrakan
Jikiforov
Cabrakan
Level 160
God Stats
13W - 4L
1,812 SR
Queue Stats
1,252W - 473L
1,910 Elo+
Party 1
Charybdis
Charybdis
KingShadowXV
Charybdis
Level 160
God Stats
25W - 8L
1,852 SR
Queue Stats
429W - 145L
1,860 Elo+
Party 1
Team Averages
Level 160
1,813 SR
1,838 Elo+

VS

Team Averages
Level 132
1,558 SR
1,582 Elo+
Aphrodite
Aphrodite
DarkBlossom2767
Aphrodite
Level 129
God Stats
12W - 15L
1,444 SR
Queue Stats
349W - 360L
1,617 Elo+
Solo
Ymir
Ymir
HoldThis-L-again
Ymir
Level 160
God Stats
5W - 4L
1,705 SR
Queue Stats
219W - 195L
1,614 Elo+
Solo
Medusa
Medusa
LonelyFlash
Medusa
Level 124
God Stats
8W - 4L
1,808 SR
Queue Stats
281W - 274L
1,563 Elo+
Party 2
Fafnir
Fafnir
SoberMuch
Fafnir
Level 148
God Stats
0W - 3L
1,352 SR
Queue Stats
25W - 46L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
xd Folk
Ne Zha
Level 101
God Stats
6W - 12L
1,480 SR
Queue Stats
169W - 171L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 4
5,760
576
3,103
8,211
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 4
6,500
650
7,144
3,107
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
5 / 1 / 1
6,828
683
5,986
7,867
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Jikiforov
Cabrakan
9
0 / 1 / 9
5,908
591
3,977
8,754
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
KingShadowXV
Charybdis
11
3 / 1 / 1
6,363
636
7,951
9,793
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkBlossom2767
Aphrodite
8
1 / 3 / 0
5,143
514
2,529
6,645
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 1
4,320
432
2,119
9,032
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
8
0 / 3 / 1
4,739
474
4,176
8,924
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SoberMuch
Fafnir
9
1 / 1 / 3
5,612
561
3,263
8,957
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
xd Folk
Ne Zha
10
2 / 2 / 1
5,810
581
3,675
6,870
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
4
4
W
5
0
4
7
L
Aphrodite
DarkBlossom2767
Aphrodite
1
3
0
0.33
L
0
6
1
0.08
W
Ne Zha
5
1
1
5.5
W
Cabrakan
Jikiforov
Cabrakan
0
1
9
4.5
W
Charybdis
KingShadowXV
Charybdis
3
1
1
3.5
L
Medusa
0
3
1
0.17
L
Fafnir
SoberMuch
Fafnir
1
1
3
2.5
L
Ne Zha
xd Folk
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
15,762
37,732
Taken
40,428
20,510
Mitigated
20,495
13,252
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,103
1,556
0
1,030
8,211
2,919
89
1,475
6,736
0
37,333
W
7,144
2,204
0
604
3,107
1,325
220
1,751
1,356
44,064
0
L
Aphrodite
DarkBlossom2767
Aphrodite
2,529
107
1,028
2,762
6,645
3,459
0
4,852
1,793
32,550
0
L
2,119
1,041
0
1,030
9,032
3,991
0
1,762
6,824
12,952
0
W
Ne Zha
5,986
2,152
0
3,402
7,867
4,990
0
1,572
6,295
0
44,693
W
Cabrakan
Jikiforov
Cabrakan
3,977
995
124
2,625
8,754
7,923
81
2,077
6,677
13,436
2,174
W
Charybdis
KingShadowXV
Charybdis
7,951
4,310
0
5,467
9,793
3,353
557
1,036
8,757
0
49,626
L
Medusa
4,176
2,326
0
2,186
8,924
2,552
0
1,376
7,548
0
31,291
L
Fafnir
SoberMuch
Fafnir
3,263
1,161
0
3,206
8,957
8,062
0
2,212
6,656
15,619
0
L
Ne Zha
xd Folk
Ne Zha
3,675
670
0
1,052
6,870
2,431
0
614
6,211
0
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
25,624
352
Minions Killed
232
0
Camps Cleared
0
975,401
Distance Traveled
943,845
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,760
576
75
8
0
223,377
2
W
Hera
6,500
650
87
9
0
207,357
2
L
Aphrodite
5,143
514
69
7
0
187,077
3
L
Ymir
4,320
432
20
2
0
156,863
1
W
Ne Zha
6,828
683
88
9
0
202,927
2
W
Cabrakan
5,908
591
16
2
0
178,465
1
W
Charybdis
6,363
636
86
9
0
163,275
0
L
Medusa
4,739
474
49
5
0
184,885
3
L
Fafnir
5,612
561
24
2
0
184,762
0
L
Ne Zha
5,810
581
70
7
0
230,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role