Player Matchup

Medusa
Medusa
Jdexdiaz
Medusa
Level 154
God Stats
4W - 4L
1,267 SR
Queue Stats
39W - 37L
1,533 Elo+
Solo
King Arthur
King Arthur
MrMellonFarmer
King Arthur
Level 106
God Stats
7W - 25L
1,181 SR
Queue Stats
341W - 344L
1,505 Elo+
Solo
Scylla
Scylla
shockwavethebest
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,436 Elo+
Solo
Team Averages
Level 115
1,316 SR
1,491 Elo+

VS

Team Averages
Level 69
1,517 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LuvOffIine
Chaac
Level 116
God Stats
9W - 4L
1,719 SR
Queue Stats
225W - 200L
1,546 Elo+
Party 1
Set
Set
RoyalBatman8936
Set
Level 42
God Stats
1W - 6L
1,331 SR
Queue Stats
56W - 42L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jdexdiaz
Medusa
17
8 / 1 / 6
12,121
808
17,430
16,976
7,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MrMellonFarmer
King Arthur
17
5 / 3 / 8
11,322
755
11,584
15,840
13,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 10
11,699
780
11,788
6,813
2,768
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 8 / 2
9,249
617
11,959
13,836
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
1 / 5 / 0
9,458
631
9,683
18,450
24,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 1
9,731
649
7,247
16,975
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
2
0.25
W
Medusa
Jdexdiaz
Medusa
8
1
6
11
L
Chaac
1
5
0
0.2
W
King Arthur
MrMellonFarmer
King Arthur
5
3
8
3
L
2
5
1
0.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
28,889
39,629
Taken
49,261
23,450
Mitigated
39,617
8,497
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,959
208
0
378
13,836
5,120
0
3,228
10,608
38,537
0
W
Medusa
Jdexdiaz
Medusa
17,430
8,391
0
4,088
16,976
7,488
2,780
6,101
10,323
0
68,235
L
Chaac
9,683
1,291
0
5,478
18,450
24,790
0
4,018
14,432
0
31,983
W
King Arthur
MrMellonFarmer
King Arthur
11,584
912
815
2,671
15,840
13,194
0
4,038
11,497
0
43,498
L
7,247
3,359
0
4,826
16,975
9,707
0
4,611
12,364
0
34,502
W
11,788
1,059
0
923
6,813
2,768
282
1,885
4,677
44,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
28,438
201
Minions Killed
161
0
Camps Cleared
0
816,326
Distance Traveled
732,615
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,249
617
51
3
0
231,245
0
W
Medusa
12,121
808
86
6
0
269,486
0
L
Chaac
9,458
631
53
4
0
252,890
2
W
King Arthur
11,322
755
53
4
0
275,487
5
L
Set
9,731
649
57
4
0
248,480
0
W
Scylla
11,699
780
62
4
0
271,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role