Player Matchup

He Bo
He Bo
N0CK3Y
He Bo
Level 106
God Stats
0W - 2L
1,253 SR
Queue Stats
40W - 45L
1,516 Elo+
Solo
Freya
Freya
PlayboiGwuapo
Freya
Level 160
God Stats
3W - 2L
1,666 SR
Queue Stats
97W - 76L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
The3vilFox
Cernunnos
Level 121
God Stats
0W - 1L
1,240 SR
Queue Stats
26W - 17L
1,546 Elo+
Party 1
Vamana
Vamana
meatcakes44
Vamana
Level 155
God Stats
1W - 3L
1,252 SR
Queue Stats
244W - 277L
1,406 Elo+
Solo
Sylvanus
Sylvanus
x11FLASH11x
Sylvanus
Level 131
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 17L
1,518 Elo+
Party 1
Team Averages
Level 135
1,344 SR
1,508 Elo+

VS

Team Averages
Level 139
1,532 SR
1,479 Elo+
Kuzenbo
Kuzenbo
Demonhawk14
Kuzenbo
Level 105
God Stats
4W - 0L
1,680 SR
Queue Stats
220W - 217L
1,497 Elo+
Solo
Terra
Terra
NOVOJ
Terra
Level 158
God Stats
4W - 1L
1,543 SR
Queue Stats
251W - 261L
1,509 Elo+
Solo
Vamana
Vamana
SAUKKO45
Vamana
Level 160
God Stats
5W - 2L
1,715 SR
Queue Stats
257W - 278L
1,489 Elo+
Solo
Eset
Eset
Skoogeeli
Eset
Level 154
God Stats
4W - 5L
1,319 SR
Queue Stats
261W - 276L
1,528 Elo+
Solo
Kali
Kali
phantom23cristal
Kali
Level 119
God Stats
2W - 3L
1,400 SR
Queue Stats
238W - 251L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
N0CK3Y
He Bo
16
1 / 5 / 7
9,467
676
13,762
11,146
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 4 / 4
11,406
815
29,677
20,461
11,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
The3vilFox
Cernunnos
16
2 / 5 / 8
10,021
716
18,571
15,995
8,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
1 / 5 / 13
10,413
744
14,626
25,458
22,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
x11FLASH11x
Sylvanus
15
0 / 4 / 8
9,484
677
8,728
20,097
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Demonhawk14
Kuzenbo
16
3 / 2 / 18
10,387
742
13,784
25,255
48,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
NOVOJ
Terra
17
5 / 5 / 14
10,481
749
13,789
21,241
24,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SAUKKO45
Vamana
18
3 / 3 / 18
10,432
745
13,372
27,408
36,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
20
9 / 4 / 9
11,575
827
21,101
16,063
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 14
10,534
752
7,781
14,403
9,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
16
Kills
23
23
Deaths
16
40
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Demonhawk14
Kuzenbo
3
2
18
6
L
He Bo
N0CK3Y
He Bo
1
5
7
0.9
W
Terra
NOVOJ
Terra
5
5
14
2.4
L
12
4
4
3.5
W
Vamana
SAUKKO45
Vamana
3
3
18
4
W
Eset
9
4
9
3.38
L
Cernunnos
The3vilFox
Cernunnos
2
5
8
1.2
L
Vamana
1
5
13
1.5
W
3
2
14
5
L
Sylvanus
x11FLASH11x
Sylvanus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,364
Damage
69,827
93,157
Taken
104,370
71,803
Mitigated
129,770
44,080
Healing
52,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Demonhawk14
Kuzenbo
13,784
5,166
3,979
6,711
25,255
48,399
321
12,962
12,293
21,780
0
L
He Bo
N0CK3Y
He Bo
13,762
577
1,230
1,143
11,146
5,028
591
7,558
3,588
30,773
0
W
Terra
NOVOJ
Terra
13,789
1,299
13,373
6,950
21,241
24,320
1,605
13,077
8,164
21,990
0
L
29,677
9,651
2,187
8,516
20,461
11,231
1,392
11,492
8,969
44,702
0
W
Vamana
SAUKKO45
Vamana
13,372
6,279
2,303
5,816
27,408
36,135
2,422
11,720
15,688
0
29,046
W
Eset
21,101
1,571
5,360
2,405
16,063
11,017
1,366
7,642
8,421
44,858
0
L
Cernunnos
The3vilFox
Cernunnos
18,571
7,744
1,020
2,855
15,995
8,081
2,372
10,475
5,520
0
40,768
L
Vamana
14,626
6,161
2,772
8,940
25,458
22,956
138
8,754
16,704
0
26,474
W
7,781
1,426
2,138
2,993
14,403
9,899
2,250
6,766
7,637
0
18,925
L
Sylvanus
x11FLASH11x
Sylvanus
8,728
2,279
8,078
7,339
20,097
24,507
328
10,395
9,702
13,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
53,409
148
Minions Killed
133
0
Camps Cleared
0
1,115,983
Distance Traveled
1,282,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,387
742
20
1
0
280,412
0
L
He Bo
9,467
676
36
3
0
236,921
0
W
Terra
10,481
749
22
2
0
255,908
0
L
Freya
11,406
815
31
2
0
196,178
0
W
Vamana
10,432
745
28
2
0
240,373
1
W
Eset
11,575
827
48
3
0
226,123
0
L
Cernunnos
10,021
716
49
4
0
218,552
1
L
Vamana
10,413
744
17
1
0
262,485
1
W
Kali
10,534
752
15
1
0
279,653
3
L
Sylvanus
9,484
677
15
1
0
201,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role