Player Matchup

Mulan
Mulan
InvaderScud
Mulan
Level 68
God Stats
6W - 5L
1,494 SR
Queue Stats
112W - 88L
1,577 Elo+
Party 1
Sol
Sol
MaullyWhaap
Sol
Level 136
God Stats
21W - 13L
1,621 SR
Queue Stats
105W - 87L
1,489 Elo+
Party 1
Bastet
Bastet
WigleWRLD
Bastet
Level 122
God Stats
17W - 11L
1,493 SR
Queue Stats
68W - 70L
1,434 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,500 Elo+

VS

Team Averages
Level 79
1,396 SR
1,326 Elo+
Artio
Artio
Freedom-Sensei
Artio
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
25W - 42L
1,306 Elo+
Party 2
Ishtar
Ishtar
kinterror18
Ishtar
Level 47
God Stats
3W - 5L
1,405 SR
Queue Stats
57W - 76L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
roytho
Kukulkan
Level 63
God Stats
15W - 15L
1,483 SR
Queue Stats
157W - 238L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
8,887
741
10,372
13,173
13,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 0 / 5
9,832
819
14,469
7,187
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
WigleWRLD
Bastet
14
4 / 0 / 6
9,197
766
6,713
9,375
4,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,807
651
4,400
15,921
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
11
0 / 4 / 0
7,145
595
5,325
8,878
3,518
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
roytho
Kukulkan
13
0 / 4 / 0
7,925
660
7,944
11,753
5,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
10
6
W
6
0
5
8.5
W
Bastet
WigleWRLD
Bastet
4
0
6
7
L
Ishtar
0
4
0
0
L
Kukulkan
roytho
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
17,669
29,735
Taken
36,552
21,081
Mitigated
25,024
12,949
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
191
468
3,461
15,921
15,812
0
6,180
9,741
14,440
0
W
10,372
1,576
0
3,949
13,173
13,344
62
4,512
8,661
322
36,392
W
14,469
4,038
864
5,518
7,187
3,248
1,977
3,697
3,490
51,748
0
W
Bastet
WigleWRLD
Bastet
6,713
1,831
527
2,091
9,375
4,489
632
4,582
4,793
0
31,860
L
Ishtar
5,325
2,700
126
516
8,878
3,518
0
3,300
5,578
0
21,464
L
Kukulkan
roytho
Kukulkan
7,944
522
378
2,446
11,753
5,694
0
5,686
6,067
36,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
22,877
166
Minions Killed
120
0
Camps Cleared
0
794,306
Distance Traveled
620,598
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,807
651
14
1
0
213,869
2
W
Mulan
8,887
741
61
5
0
256,142
4
W
Sol
9,832
819
63
5
0
253,694
1
W
Bastet
9,197
766
42
4
0
284,470
1
L
Ishtar
7,145
595
37
3
0
190,820
1
L
Kukulkan
7,925
660
69
6
0
215,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role