Player Matchup

Jing Wei
Jing Wei
MikeOxmaul211
Jing Wei
Level 40
God Stats
2W - 0L
1,720 SR
Queue Stats
51W - 9L
1,918 Elo+
Party 1
Horus
Horus
XxPenutBritlexX
Horus
Level 145
God Stats
36W - 17L
1,712 SR
Queue Stats
190W - 143L
1,659 Elo+
Party 1
Olorun
Olorun
ddossed
Olorun
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
68W - 37L
1,734 Elo+
Party 1
Team Averages
Level 115
1,720 SR
1,770 Elo+

VS

Team Averages
Level 78
1,563 SR
1,407 Elo+
Cabrakan
Cabrakan
ElderlyDart2869
Cabrakan
Level 88
God Stats
3W - 7L
1,540 SR
Queue Stats
35W - 30L
1,499 Elo+
Solo
Tyr
Tyr
MidnightOryx
Tyr
Level 54
God Stats
3W - 1L
1,740 SR
Queue Stats
15W - 18L
1,422 Elo+
Solo
Kukulkan
Kukulkan
MitsuKatsaNoske
Kukulkan
Level 93
God Stats
4W - 4L
1,407 SR
Queue Stats
11W - 22L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MikeOxmaul211
Jing Wei
15
4 / 0 / 7
10,114
778
14,836
10,398
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 0 / 10
10,120
778
8,212
17,379
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ddossed
Olorun
16
7 / 2 / 5
10,449
804
18,689
12,813
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 4 / 1
7,475
575
5,094
13,314
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 1
8,192
630
13,050
14,668
14,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
13
1 / 6 / 1
8,450
650
6,708
17,735
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
1
0.13
L
1
2
1
0.75
W
Jing Wei
MikeOxmaul211
Jing Wei
4
0
7
7.5
L
Kukulkan
1
6
1
0.25
W
1
0
10
6
W
Olorun
ddossed
Olorun
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
24,852
40,590
Taken
45,717
32,203
Mitigated
34,473
27,758
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,094
576
0
2,542
13,314
11,939
0
5,700
7,614
14,383
0
L
13,050
980
0
3,085
14,668
14,265
0
4,259
10,409
0
31,614
W
Jing Wei
MikeOxmaul211
Jing Wei
14,836
12,861
0
5,313
10,398
5,833
1,356
3,582
6,816
0
47,126
L
Kukulkan
6,708
410
0
0
17,735
8,269
0
7,799
9,936
38,916
0
W
8,212
4,579
3,905
10,381
17,379
18,681
386
5,001
12,057
0
24,368
W
Olorun
ddossed
Olorun
18,689
9,900
1,510
6,649
12,813
7,689
1,461
3,491
8,920
60,224
6,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
24,117
177
Minions Killed
123
0
Camps Cleared
0
720,728
Distance Traveled
597,383
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,475
575
11
1
0
131,352
2
L
Tyr
8,192
630
31
2
0
276,583
3
W
Jing Wei
10,114
778
60
5
0
229,829
6
L
Kukulkan
8,450
650
81
6
0
189,448
2
W
Horus
10,120
778
25
2
0
255,832
0
W
Olorun
10,449
804
92
7
0
235,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role