Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Cobbler42
Eset
Level 160
God Stats
2W - 2L
1,704 SR
Queue Stats
407W - 286L
1,679 Elo+
Party 1
Ne Zha
Ne Zha
RogueRaspberry
Ne Zha
Level 101
God Stats
7W - 9L
1,591 SR
Queue Stats
325W - 285L
1,699 Elo+
Party 1
Mulan
Mulan
XaSfScopez34
Mulan
Level 148
God Stats
1W - 4L
1,433 SR
Queue Stats
517W - 468L
1,639 Elo+
Party 1
Awilix
Awilix
isleep2late
Awilix
Level 108
God Stats
22W - 26L
1,543 SR
Queue Stats
774W - 715L
1,643 Elo+
Solo
Team Averages
Level 135
1,554 SR
1,632 Elo+

VS

Team Averages
Level 125
1,562 SR
1,583 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Claziks
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
71W - 38L
1,680 Elo+
Solo
Zeus
Zeus
notspaceeeee
Zeus
Level 160
God Stats
6W - 3L
1,795 SR
Queue Stats
48W - 30L
1,658 Elo+
Solo
Da Ji
Da Ji
xXNarutoXx429
Da Ji
Level 58
God Stats
1W - 1L
1,305 SR
Queue Stats
132W - 120L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 1 / 0
7,860
605
4,835
7,457
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
9
0 / 4 / 5
6,127
471
2,665
12,858
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,208
478
6,694
14,925
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,630
510
8,864
12,740
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
14
5 / 3 / 4
8,463
651
11,329
11,819
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 2 / 5
8,821
679
15,136
15,880
19,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
 
Horus
11
2 / 0 / 10
7,561
582
7,234
13,229
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Claziks
Morgan Le Fay
12
1 / 3 / 2
7,161
551
3,943
7,185
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 2
7,983
614
6,779
8,180
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 3 / 6
7,623
586
7,309
12,594
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
19
19
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
1
0
4
W
Bellona
 
Bellona
7
2
5
4.75
W
Horus
 
Horus
2
0
10
7
W
Morgan Le Fay
Claziks
Morgan Le Fay
1
3
2
0.67
L
Eset
0
4
5
0.63
L
0
6
3
0.25
L
2
5
1
0.5
L
Awilix
5
3
4
2.33
W
4
3
2
1.67
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
40,401
59,799
Taken
57,068
29,821
Mitigated
42,901
13,592
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,835
2,818
0
4,289
7,457
2,508
0
2,627
4,760
0
59,013
W
Bellona
 
Bellona
15,136
5,569
0
5,965
15,880
19,750
162
401
14,727
0
71,513
W
Horus
 
Horus
7,234
2,287
3,594
4,590
13,229
12,111
0
1,547
11,454
0
17,453
W
Morgan Le Fay
Claziks
Morgan Le Fay
3,943
233
0
943
7,185
3,296
25
150
7,035
58,322
0
L
Eset
2,665
458
417
3,197
12,858
6,976
0
4,779
7,816
19,269
0
L
6,694
2,030
0
2,074
14,925
5,881
0
385
14,478
0
55,413
L
8,864
2,784
0
2,458
12,740
9,250
0
949
11,613
0
34,055
L
Awilix
11,329
5,094
0
1,157
11,819
5,206
0
1,982
9,536
0
69,266
W
6,779
1,972
0
2,955
8,180
2,529
188
372
7,808
56,909
0
W
7,309
1,622
0
4,902
12,594
5,215
0
195
12,286
0
52,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
39,149
407
Minions Killed
443
0
Camps Cleared
0
1,200,112
Distance Traveled
1,328,815
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,860
605
114
9
0
239,609
5
W
Bellona
8,821
679
131
10
0
272,134
1
W
Horus
7,561
582
22
2
0
285,640
5
W
Morgan Le Fay
7,161
551
116
9
0
252,299
4
L
Eset
6,127
471
26
2
0
213,621
3
L
Ne Zha
6,208
478
88
7
0
254,324
3
L
Mulan
6,630
510
64
5
0
230,483
2
L
Awilix
8,463
651
115
9
0
262,075
0
W
Zeus
7,983
614
101
8
0
247,559
1
W
Da Ji
7,623
586
73
6
0
271,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role