Player Matchup

Hun Batz
Hun Batz
DutchesDaB0i
Hun Batz
Level 3
God Stats
1W - 1L
1,238 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JakeCliffy24
Cthulhu
Level 47
God Stats
6W - 9L
1,384 SR
Queue Stats
45W - 83L
1,242 Elo+
Party 1
Chang'e
Chang'e
SirStride
Chang'e
Level 95
God Stats
1W - 1L
1,776 SR
Queue Stats
41W - 48L
1,417 Elo+
Party 1
Team Averages
Level 48
1,466 SR
1,386 Elo+

VS

Team Averages
Level 51
1,408 SR
1,295 Elo+
Cabrakan
Cabrakan
Insanctium
Cabrakan
Level 28
God Stats
6W - 9L
1,269 SR
Queue Stats
56W - 135L
1,227 Elo+
Party 2
Medusa
Medusa
Monkay2009
Medusa
Level 44
God Stats
5W - 6L
1,514 SR
Queue Stats
11W - 12L
1,401 Elo+
Solo
Ah Puch
Ah Puch
NeoSpectrum98
Ah Puch
Level 81
God Stats
8W - 12L
1,440 SR
Queue Stats
220W - 410L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DutchesDaB0i
Hun Batz
14
7 / 3 / 4
8,515
852
7,222
10,708
4,887
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JakeCliffy24
Cthulhu
13
1 / 1 / 11
8,339
834
6,512
11,466
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SirStride
Chang'e
14
4 / 1 / 8
8,233
823
13,889
10,208
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Insanctium
Cabrakan
11
1 / 4 / 3
7,725
773
5,695
12,782
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Monkay2009
Medusa
12
2 / 5 / 3
7,844
784
9,043
10,765
4,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
12
1 / 3 / 4
7,653
765
10,427
9,420
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
4
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DutchesDaB0i
Hun Batz
7
3
4
3
L
Cabrakan
Insanctium
Cabrakan
1
4
3
0.63
W
Cthulhu
JakeCliffy24
Cthulhu
1
1
11
6.5
L
Medusa
Monkay2009
Medusa
2
5
3
0.7
L
Ah Puch
1
3
4
1
W
Chang'e
SirStride
Chang'e
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
25,165
32,382
Taken
32,967
16,725
Mitigated
21,917
9,453
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DutchesDaB0i
Hun Batz
7,222
2,516
0
0
10,708
4,887
23
4,356
6,044
0
33,926
L
Cabrakan
Insanctium
Cabrakan
5,695
1,605
0
2,496
12,782
13,078
52
7,892
4,890
9,724
0
W
Cthulhu
JakeCliffy24
Cthulhu
6,512
719
632
2,894
11,466
7,470
175
6,498
4,677
14,808
0
L
Medusa
Monkay2009
Medusa
9,043
3,164
0
2,510
10,765
4,713
360
6,475
4,290
0
25,924
L
Ah Puch
10,427
614
0
1,820
9,420
4,126
148
6,088
3,332
28,384
0
W
Chang'e
SirStride
Chang'e
13,889
792
2,358
3,569
10,208
4,368
712
4,410
5,494
34,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
23,222
117
Minions Killed
94
0
Camps Cleared
0
602,738
Distance Traveled
566,934
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,515
852
49
5
0
212,234
0
L
Cabrakan
7,725
773
5
1
0
189,371
1
W
Cthulhu
8,339
834
18
2
0
195,137
2
L
Medusa
7,844
784
33
3
0
190,423
1
L
Ah Puch
7,653
765
56
6
0
187,140
1
W
Chang'e
8,233
823
50
5
0
195,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role