Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IIKuyaKyleII
Baron Samedi
Level 64
God Stats
34W - 22L
1,534 SR
Queue Stats
84W - 91L
1,456 Elo+
Party 2
Shiva
Shiva
LBV1211
Shiva
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,613 Elo+
Party 2
Team Averages
Level 100
1,511 SR
1,523 Elo+

VS

Team Averages
Level 41
1,466 SR
1,295 Elo+
Tiamat
Tiamat
KILLER-KANE31212
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
Swagproof
Gilgamesh
Level 96
God Stats
8W - 7L
1,731 SR
Queue Stats
75W - 75L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
ThisManRyan
Baron Samedi
Level 12
God Stats
0W - 3L
1,167 SR
Queue Stats
57W - 52L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 1 / 10
9,737
811
9,909
10,503
4,424
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
IIKuyaKyleII
Baron Samedi
15
6 / 1 / 9
9,234
770
9,642
8,215
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
LBV1211
Shiva
16
7 / 1 / 11
9,935
828
14,537
12,752
13,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,359
613
3,299
11,621
7,612
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Swagproof
Gilgamesh
13
1 / 4 / 1
8,768
731
11,136
14,996
7,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ThisManRyan
Baron Samedi
13
1 / 7 / 1
8,142
679
7,030
13,245
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
10
10
W
Baron Samedi
IIKuyaKyleII
Baron Samedi
6
1
9
10.5
L
1
7
1
0.21
W
Shiva
LBV1211
Shiva
7
1
11
12.5
L
Gilgamesh
Swagproof
Gilgamesh
1
4
1
0.38
L
Baron Samedi
ThisManRyan
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,088
Damage
21,465
31,470
Taken
39,862
21,738
Mitigated
21,701
12,662
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,909
5,641
0
2,126
10,503
4,424
1,192
2,480
8,023
0
47,096
W
Baron Samedi
IIKuyaKyleII
Baron Samedi
9,642
1,456
2,377
2,571
8,215
4,254
418
2,320
5,895
22,488
0
L
3,299
993
0
865
11,621
7,612
0
3,529
8,092
8,992
0
W
Shiva
LBV1211
Shiva
14,537
2,986
952
4,636
12,752
13,060
489
5,587
7,165
0
32,948
L
Gilgamesh
Swagproof
Gilgamesh
11,136
3,468
961
1,379
14,996
7,729
0
3,577
11,419
0
32,713
L
Baron Samedi
ThisManRyan
Baron Samedi
7,030
589
1,317
1,545
13,245
6,360
0
2,595
10,650
31,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
24,269
129
Minions Killed
112
0
Camps Cleared
0
682,266
Distance Traveled
603,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,737
811
66
6
0
254,109
0
W
Baron Samedi
9,234
770
28
2
0
203,004
0
L
Tiamat
7,359
613
17
1
0
178,001
0
W
Shiva
9,935
828
35
3
0
225,153
1
L
Gilgamesh
8,768
731
45
4
0
238,655
1
L
Baron Samedi
8,142
679
50
4
0
186,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role