Player Matchup

Thor
Thor
BigNutsMcGee
Thor
Level 119
God Stats
16W - 9L
1,674 SR
Queue Stats
568W - 344L
1,678 Elo+
Party 1
Sol
Sol
EvilKemer
Sol
Level 146
God Stats
3W - 3L
1,418 SR
Queue Stats
188W - 188L
1,567 Elo+
Solo
Jormungandr
Jormungandr
PapaOdep
Jormungandr
Level 108
God Stats
21W - 8L
1,737 SR
Queue Stats
562W - 356L
1,655 Elo+
Party 1
Team Averages
Level 124
1,610 SR
1,633 Elo+

VS

Team Averages
Level 113
1,585 SR
1,552 Elo+
Shiva
Shiva
KBeast9300
Shiva
Level 63
God Stats
6W - 4L
1,642 SR
Queue Stats
198W - 176L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,508 SR
Queue Stats
165W - 103L
1,576 Elo+
Party 2
Ra
Ra
Kyodai jurou
Ra
Level 149
God Stats
36W - 16L
1,603 SR
Queue Stats
848W - 493L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,437
844
9,431
6,154
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
2 / 0 / 8
8,596
860
9,727
10,299
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PapaOdep
Jormungandr
11
2 / 2 / 6
8,142
814
8,907
12,672
12,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 3 / 3
6,826
683
6,969
14,468
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
11
1 / 4 / 2
6,833
683
3,984
8,635
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 3 / 1
7,345
735
6,669
7,402
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
2
0
8
6
L
Shiva
0
3
3
0.5
L
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
1
4
2
0.5
L
2
3
1
0.83
W
Jormungandr
PapaOdep
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
17,622
29,125
Taken
30,505
20,347
Mitigated
21,333
13,295
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,431
2,556
0
919
6,154
2,931
0
2,161
3,993
0
34,302
W
9,727
3,802
0
5,791
10,299
5,211
1,164
2,096
8,203
45,623
3,773
L
Shiva
6,969
838
0
3,583
14,468
13,088
0
8,414
6,054
0
13,244
L
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
3,984
820
0
970
8,635
4,057
0
5,831
2,804
0
22,220
L
6,669
540
603
1,298
7,402
4,188
0
3,867
3,535
27,452
0
W
Jormungandr
PapaOdep
Jormungandr
8,907
2,700
2,030
4,555
12,672
12,205
77
2,739
9,933
18,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
21,004
168
Minions Killed
103
0
Camps Cleared
0
555,977
Distance Traveled
575,462
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,437
844
52
5
0
198,176
1
W
Sol
8,596
860
87
9
0
176,700
2
L
Shiva
6,826
683
10
1
0
214,693
2
L
Ah Muzen Cab
6,833
683
47
5
0
190,392
0
L
Ra
7,345
735
46
5
0
170,377
0
W
Jormungandr
8,142
814
29
3
0
181,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role