Player Matchup

Ares
Ares
 
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BigBoiAsian6171
Loki
Level 7
God Stats
0W - 4L
1,334 SR
Queue Stats
0W - 7L
1,091 Elo+
Party 1
Izanami
Izanami
Pleasurs
Izanami
Level 63
God Stats
14W - 7L
1,579 SR
Queue Stats
14W - 17L
1,391 Elo+
Party 2
Shiva
Shiva
TaiGuy6633
Shiva
Level 88
God Stats
14W - 12L
1,538 SR
Queue Stats
270W - 271L
1,403 Elo+
Party 1
Anubis
Anubis
tiddyboimaher
Anubis
Level 77
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 17L
1,391 Elo+
Party 2
Team Averages
Level 50
1,455 SR
1,355 Elo+

VS

Team Averages
Level 90
1,400 SR
1,381 Elo+
Baron Samedi
Baron Samedi
JunebugA1-
Baron Samedi
Level 104
God Stats
5W - 4L
1,288 SR
Queue Stats
349W - 364L
1,336 Elo+
Solo
Set
Set
TrappyOnMars
Set
Level 108
God Stats
1W - 0L
1,298 SR
Queue Stats
127W - 141L
1,383 Elo+
Solo
Artemis
Artemis
bhr1991
Artemis
Level 24
God Stats
12W - 9L
1,431 SR
Queue Stats
17W - 13L
1,437 Elo+
Party 3
Poseidon
Poseidon
ferddgr
Poseidon
Level 126
God Stats
12W - 5L
1,617 SR
Queue Stats
49W - 50L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
mente_asombroso
Cthulhu
Level 87
God Stats
54W - 72L
1,368 SR
Queue Stats
290W - 301L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 4 / 2
8,601
391
3,398
17,668
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 3
8,298
377
1,944
12,883
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Pleasurs
Izanami
16
1 / 2 / 1
9,306
423
6,096
11,676
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
18
6 / 3 / 1
11,430
520
16,237
22,074
15,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 2
8,257
375
2,631
15,350
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JunebugA1-
Baron Samedi
18
3 / 4 / 2
11,790
536
15,307
20,626
12,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 1 / 3
10,983
499
6,313
18,401
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
bhr1991
Artemis
17
6 / 3 / 1
11,230
510
10,953
15,108
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ferddgr
Poseidon
20
4 / 0 / 5
12,665
576
15,718
11,271
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 6
10,872
494
9,989
9,873
8,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
L
0
3
3
0.5
W
Baron Samedi
JunebugA1-
Baron Samedi
3
4
2
1
L
Izanami
Pleasurs
Izanami
1
2
1
0.75
L
Shiva
6
3
1
2.17
W
4
1
3
5.5
W
Artemis
bhr1991
Artemis
6
3
1
2.17
W
Poseidon
ferddgr
Poseidon
4
0
5
6.5
W
2
0
6
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
58,280
79,651
Taken
75,279
50,129
Mitigated
40,583
17,913
Healing
29,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,398
276
127
3,749
17,668
15,930
0
6,287
10,939
25,249
0
L
1,944
759
0
4,078
12,883
5,686
78
4,392
8,325
0
51,282
W
Baron Samedi
JunebugA1-
Baron Samedi
15,307
2,117
409
9,403
20,626
12,340
149
475
20,151
95,051
0
L
Izanami
Pleasurs
Izanami
6,096
3,526
129
3,961
11,676
4,705
480
3,791
7,591
0
81,416
L
Shiva
16,237
2,815
73
2,021
22,074
15,797
552
13,527
7,730
0
84,183
W
6,313
3,117
0
10,164
18,401
8,611
793
504
17,897
0
89,657
W
Artemis
bhr1991
Artemis
10,953
4,787
0
6,075
15,108
6,746
2,866
2,307
12,801
0
92,469
W
Poseidon
ferddgr
Poseidon
15,718
2,018
0
2,870
11,271
4,435
3,102
2,616
8,655
127,922
0
W
9,989
105
559
250
9,873
8,451
992
1,428
8,445
60,138
0
L
2,631
41
0
3,775
15,350
8,011
345
11,251
3,936
51,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
57,540
470
Minions Killed
716
0
Camps Cleared
0
1,902,880
Distance Traveled
2,050,158
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,601
391
28
1
0
395,359
0
L
Loki
8,298
377
73
3
0
385,342
0
W
Baron Samedi
11,790
536
152
7
0
350,292
2
L
Izanami
9,306
423
151
7
0
388,354
6
L
Shiva
11,430
520
143
7
0
408,413
5
W
Set
10,983
499
124
6
0
434,443
6
W
Artemis
11,230
510
120
5
0
366,766
0
W
Poseidon
12,665
576
213
10
0
486,057
3
W
Cthulhu
10,872
494
107
5
0
412,600
6
L
Anubis
8,257
375
75
3
0
325,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role