Player Matchup

Serqet
Serqet
Honneyy_Badger
Serqet
Level 127
God Stats
14W - 17L
1,486 SR
Queue Stats
271W - 235L
1,597 Elo+
Party 1
Camazotz
Camazotz
JoyBoy1120
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,482 Elo+
Party 1
Ares
Ares
SlimMoneyKD35
Ares
Level 104
God Stats
9W - 17L
1,338 SR
Queue Stats
74W - 88L
1,429 Elo+
Solo
Yu Huang
Yu Huang
TrueTrash22
Yu Huang
Level 128
God Stats
4W - 2L
1,709 SR
Queue Stats
99W - 112L
1,425 Elo+
Solo
Neith
Neith
xExotiic_Killer1
Neith
Level 105
God Stats
5W - 1L
1,591 SR
Queue Stats
165W - 150L
1,512 Elo+
Party 1
Team Averages
Level 111
1,525 SR
1,489 Elo+

VS

Team Averages
Level 120
1,472 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cratercrow
Thanatos
Level 106
God Stats
0W - 2L
1,544 SR
Queue Stats
6W - 20L
1,346 Elo+
Solo
Xbalanque
Xbalanque
Sikezz
Xbalanque
Level 82
God Stats
9W - 5L
1,606 SR
Queue Stats
183W - 172L
1,505 Elo+
Solo
Cabrakan
Cabrakan
SoulfulPlace375
Cabrakan
Level 107
God Stats
1W - 4L
1,360 SR
Queue Stats
377W - 390L
1,460 Elo+
Solo
Yemoja
Yemoja
UnknownFenrir08
Yemoja
Level 157
God Stats
4W - 8L
1,348 SR
Queue Stats
352W - 360L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,170
584
7,638
9,368
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
JoyBoy1120
Camazotz
11
1 / 1 / 2
6,598
471
3,371
9,228
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 3
7,341
524
8,013
11,548
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
TrueTrash22
Yu Huang
12
2 / 0 / 3
7,406
529
8,202
7,481
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 6
7,771
555
6,506
6,966
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 0
6,238
446
4,981
9,056
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Cratercrow
Thanatos
7
0 / 3 / 0
5,489
392
1,132
6,668
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
Sikezz
Xbalanque
11
0 / 2 / 0
6,404
457
5,851
9,587
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
12
1 / 2 / 0
7,376
527
6,836
8,698
7,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
6,069
434
3,453
12,317
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Thanatos
Cratercrow
Thanatos
0
3
0
0
W
6
0
2
7
W
Camazotz
JoyBoy1120
Camazotz
1
1
2
2
L
Xbalanque
Sikezz
Xbalanque
0
2
0
0
W
3
0
3
4.5
L
Cabrakan
1
2
0
0.5
W
Yu Huang
TrueTrash22
Yu Huang
2
0
3
3.5
L
0
2
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
22,253
44,591
Taken
46,326
24,336
Mitigated
24,321
14,046
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,981
403
84
1,493
9,056
3,412
0
4,323
4,657
50,356
0
L
Thanatos
Cratercrow
Thanatos
1,132
115
0
3,772
6,668
2,582
0
1,065
5,360
0
25,092
W
7,638
2,192
0
500
9,368
4,114
0
1,747
7,609
0
62,280
W
Camazotz
JoyBoy1120
Camazotz
3,371
829
0
4,526
9,228
4,682
0
4,784
4,444
0
32,570
L
Xbalanque
Sikezz
Xbalanque
5,851
2,250
0
2,760
9,587
2,869
0
2,300
7,287
0
49,293
W
8,013
117
436
4,867
11,548
9,415
353
2,696
8,696
37,788
0
L
Cabrakan
6,836
1,163
0
2,319
8,698
7,276
0
848
7,326
54,793
0
W
Yu Huang
TrueTrash22
Yu Huang
8,202
955
0
1,255
7,481
3,172
227
4,995
2,104
57,871
0
L
3,453
908
3,247
2,727
12,317
8,182
0
7,679
4,402
17,578
0
W
6,506
2,264
0
2,462
6,966
2,953
1,184
498
6,468
0
71,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
31,576
441
Minions Killed
366
0
Camps Cleared
0
1,359,891
Distance Traveled
1,195,711
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,238
446
95
7
0
258,994
1
L
Thanatos
5,489
392
51
4
0
221,821
2
W
Serqet
8,170
584
118
8
0
340,862
4
W
Camazotz
6,598
471
57
4
0
244,333
5
L
Xbalanque
6,404
457
87
6
0
243,860
1
W
Ares
7,341
524
53
4
0
274,560
3
L
Cabrakan
7,376
527
118
8
0
229,737
3
W
Yu Huang
7,406
529
95
7
0
253,846
2
L
Yemoja
6,069
434
15
1
0
241,299
4
W
Neith
7,771
555
118
8
0
246,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role