Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TheGoldenKev
Scylla
Level 80
God Stats
12W - 4L
1,693 SR
Queue Stats
349W - 250L
1,443 Elo+
Party 1
Achilles
Achilles
TotesSussBruh
Achilles
Level 28
God Stats
4W - 0L
1,851 SR
Queue Stats
174W - 60L
1,652 Elo+
Party 1
Team Averages
Level 85
1,681 SR
1,532 Elo+

VS

Team Averages
Level 112
1,396 SR
1,460 Elo+
Achilles
Achilles
Red_HammerTTV
Achilles
Level 118
God Stats
0W - 7L
1,396 SR
Queue Stats
295W - 341L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
esquared13
Baron Samedi
Level 89
God Stats
12W - 17L
1,440 SR
Queue Stats
45W - 93L
1,267 Elo+
Solo
Charybdis
Charybdis
taybumm1
Charybdis
Level 129
God Stats
1W - 2L
1,351 SR
Queue Stats
101W - 72L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 9
9,542
795
9,436
11,584
7,722
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
15
5 / 0 / 10
9,306
776
11,794
7,145
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TotesSussBruh
Achilles
15
5 / 1 / 9
9,669
806
14,215
15,042
18,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Red_HammerTTV
Achilles
12
3 / 5 / 0
8,142
679
6,318
19,335
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
esquared13
Baron Samedi
12
0 / 6 / 1
7,187
599
2,872
9,400
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
taybumm1
Charybdis
11
0 / 5 / 1
7,078
590
5,974
12,140
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
9
5.25
L
Achilles
Red_HammerTTV
Achilles
3
5
0
0.6
W
Scylla
5
0
10
10
W
Achilles
TotesSussBruh
Achilles
5
1
9
9.5
L
Baron Samedi
esquared13
Baron Samedi
0
6
1
0.08
L
Charybdis
taybumm1
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
15,164
33,771
Taken
40,875
28,635
Mitigated
28,821
7,908
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,436
1,931
844
2,446
11,584
7,722
964
1,163
10,213
0
41,344
L
Achilles
Red_HammerTTV
Achilles
6,318
1,097
434
5,249
19,335
20,381
0
6,415
12,920
0
14,491
W
Scylla
11,794
1,476
0
2,157
7,145
2,621
530
422
6,551
29,007
0
W
Achilles
TotesSussBruh
Achilles
14,215
3,486
0
2,461
15,042
18,292
489
1,387
13,074
0
32,325
L
Baron Samedi
esquared13
Baron Samedi
2,872
172
872
838
9,400
4,153
0
2,794
6,606
24,912
0
L
Charybdis
taybumm1
Charybdis
5,974
2,736
0
1,773
12,140
4,287
0
2,669
9,471
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
22,407
131
Minions Killed
80
0
Camps Cleared
0
707,728
Distance Traveled
526,547
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,542
795
65
5
0
229,796
1
L
Achilles
8,142
679
9
1
0
212,537
2
W
Scylla
9,306
776
40
3
0
231,909
1
W
Achilles
9,669
806
26
2
0
246,023
5
L
Baron Samedi
7,187
599
44
4
0
156,333
0
L
Charybdis
7,078
590
27
2
0
157,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role