Player Matchup

Sylvanus
Sylvanus
G-wiz1
Sylvanus
Level 160
God Stats
24W - 17L
1,609 SR
Queue Stats
166W - 122L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
TheOtherBadger
Ah Puch
Level 160
God Stats
7W - 4L
1,602 SR
Queue Stats
302W - 174L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wungfuweasel
Ah Muzen Cab
Level 7
God Stats
3W - 3L
1,713 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,427 Elo+

VS

Team Averages
Level 37
1,488 SR
1,474 Elo+
Loki
Loki
MidrexDragon
Loki
Level 36
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Olorun
Olorun
ScranDawg
Olorun
Level 7
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
SlinKDoN
Chaac
Level 67
God Stats
28W - 32L
1,418 SR
Queue Stats
152W - 245L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
G-wiz1
Sylvanus
17
2 / 0 / 4
10,847
775
4,494
11,575
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 2
10,634
760
23,113
10,432
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Wungfuweasel
Ah Muzen Cab
13
0 / 2 / 4
8,641
617
2,110
5,024
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,626
616
5,458
9,539
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ScranDawg
Olorun
14
0 / 3 / 2
8,686
620
5,499
11,492
5,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
SlinKDoN
Chaac
15
2 / 3 / 0
9,259
661
10,311
13,987
12,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
2
2
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
G-wiz1
Sylvanus
2
0
4
4
L
0
2
2
0.5
L
Olorun
ScranDawg
Olorun
0
3
2
0.33
L
Chaac
SlinKDoN
Chaac
2
3
0
0.67
W
6
0
2
7
W
Ah Muzen Cab
Wungfuweasel
Ah Muzen Cab
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
21,268
27,031
Taken
35,018
24,671
Mitigated
21,508
16,101
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
G-wiz1
Sylvanus
4,494
1,243
4,529
7,408
11,575
13,261
247
3,213
8,362
15,082
0
L
5,458
665
0
1,292
9,539
3,871
0
6,356
3,183
0
38,690
L
Olorun
ScranDawg
Olorun
5,499
2,614
111
1,680
11,492
5,277
0
10,850
642
28,467
0
L
Chaac
SlinKDoN
Chaac
10,311
1,117
297
3,973
13,987
12,360
0
10,449
3,538
405
37,379
W
23,113
944
0
3,791
10,432
8,348
276
1,912
8,520
72,856
0
W
Ah Muzen Cab
Wungfuweasel
Ah Muzen Cab
2,110
958
0
373
5,024
3,062
253
705
4,319
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
26,571
170
Minions Killed
219
0
Camps Cleared
0
726,089
Distance Traveled
764,243
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,847
775
17
1
0
234,976
2
L
Loki
8,626
616
71
5
0
275,113
0
L
Olorun
8,686
620
95
7
0
218,863
0
L
Chaac
9,259
661
53
4
0
270,267
4
W
Ah Puch
10,634
760
117
8
0
254,693
3
W
Ah Muzen Cab
8,641
617
36
3
0
236,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role