Player Matchup

Gilgamesh
Gilgamesh
Beararrows
Gilgamesh
Level 109
God Stats
5W - 2L
1,901 SR
Queue Stats
92W - 91L
1,451 Elo+
Party 1
Skadi
Skadi
George24629
Skadi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
Mr_Farin
Amaterasu
Level 158
God Stats
1W - 1L
1,406 SR
Queue Stats
37W - 43L
1,464 Elo+
Party 1
Ra
Ra
Zeroswrath
Ra
Level 116
God Stats
2W - 0L
1,524 SR
Queue Stats
36W - 39L
1,435 Elo+
Party 1
Ymir
Ymir
secsun_
Ymir
Level 21
God Stats
11W - 6L
1,712 SR
Queue Stats
17W - 9L
1,657 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,489 Elo+

VS

Team Averages
Level 83
1,486 SR
1,402 Elo+
Shiva
Shiva
BlondieMai
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
BossIlMietitore
Ne Zha
Level 129
God Stats
4W - 10L
1,377 SR
Queue Stats
256W - 292L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
Dark_sparrowhawk
Kukulkan
Level 123
God Stats
4W - 4L
1,516 SR
Queue Stats
137W - 162L
1,376 Elo+
Party 3
Cerberus
Cerberus
Noctey
Cerberus
Level 28
God Stats
3W - 4L
1,535 SR
Queue Stats
34W - 43L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
tommarton
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beararrows
Gilgamesh
20
7 / 3 / 8
13,547
589
23,444
24,400
12,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
12 / 2 / 4
12,765
555
22,611
16,485
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Mr_Farin
Amaterasu
18
5 / 3 / 13
11,746
511
11,527
25,779
15,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 4 / 13
11,895
517
14,272
18,202
9,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
secsun_
Ymir
16
5 / 2 / 16
11,680
508
13,800
19,526
27,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
0 / 8 / 2
9,159
398
7,175
21,508
14,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
8 / 5 / 4
11,014
479
21,755
24,664
13,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 6
8,959
390
14,247
15,205
7,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Noctey
Cerberus
14
2 / 6 / 6
9,992
434
7,520
29,059
35,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
tommarton
Danzaburou
18
3 / 6 / 2
11,737
510
13,216
18,684
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
32
Kills
14
14
Deaths
32
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beararrows
Gilgamesh
7
3
8
3.67
L
Shiva
0
8
2
0.13
L
8
5
4
2
L
1
7
6
0.57
W
12
2
4
7
W
Amaterasu
Mr_Farin
Amaterasu
5
3
13
3.83
L
Cerberus
Noctey
Cerberus
2
6
6
0.83
W
3
4
13
2.38
W
Ymir
secsun_
Ymir
5
2
16
6.5
L
Danzaburou
tommarton
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,654
Damage
63,913
104,392
Taken
109,120
72,599
Mitigated
80,641
27,358
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beararrows
Gilgamesh
23,444
10,342
0
6,222
24,400
12,906
49
3,372
20,908
0
111,919
L
Shiva
7,175
790
85
3,430
21,508
14,941
165
5,229
16,279
49
49,270
L
21,755
6,563
0
8,388
24,664
13,060
0
7,771
16,893
0
77,708
L
14,247
225
449
685
15,205
7,959
510
4,962
10,243
66,095
0
W
22,611
10,902
0
2,096
16,485
7,368
2,729
2,224
14,229
0
124,649
W
Amaterasu
Mr_Farin
Amaterasu
11,527
5,040
0
5,636
25,779
15,400
1,051
4,435
21,088
0
101,022
L
Cerberus
Noctey
Cerberus
7,520
794
365
7,070
29,059
35,367
0
8,968
20,091
39,911
0
W
14,272
1,983
4,006
8,138
18,202
9,101
1,198
4,696
13,252
102,112
0
W
Ymir
secsun_
Ymir
13,800
2,944
0
1,260
19,526
27,824
487
6,190
13,099
28,773
0
L
Danzaburou
tommarton
Danzaburou
13,216
2,654
0
5,746
18,684
9,314
0
1,142
17,542
0
98,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,633
Gold Earned
50,861
628
Minions Killed
530
0
Camps Cleared
0
2,305,205
Distance Traveled
2,035,928
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,547
589
178
8
0
440,982
2
L
Shiva
9,159
398
73
3
0
355,903
0
L
Ne Zha
11,014
479
93
4
0
471,336
2
L
Kukulkan
8,959
390
104
5
0
412,982
7
W
Skadi
12,765
555
143
6
0
420,821
2
W
Amaterasu
11,746
511
128
6
0
524,025
2
L
Cerberus
9,992
434
106
5
0
394,521
1
W
Ra
11,895
517
153
7
0
443,752
3
W
Ymir
11,680
508
26
1
0
475,625
0
L
Danzaburou
11,737
510
154
7
0
401,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role