Player Matchup

Thor
Thor
BluRayCharlesTV
Thor
Level 66
God Stats
23W - 25L
1,525 SR
Queue Stats
155W - 165L
1,481 Elo+
Solo
Chaac
Chaac
Fistfullofhair
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ImRileyTheDog
Ah Puch
Level 118
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,449 Elo+
Solo
Chang'e
Chang'e
Savisap
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,432 Elo+
Solo
Artemis
Artemis
lfag2311
Artemis
Level 87
God Stats
6W - 4L
1,439 SR
Queue Stats
193W - 218L
1,489 Elo+
Solo
Team Averages
Level 79
1,530 SR
1,470 Elo+

VS

Team Averages
Level 69
1,476 SR
1,436 Elo+
Neith
Neith
Last_Call44
Neith
Level 106
God Stats
170W - 169L
1,494 SR
Queue Stats
410W - 421L
1,433 Elo+
Solo
Cthulhu
Cthulhu
LeBronJames²³
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,447 Elo+
Solo
Horus
Horus
LoquiSosa97
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,382 Elo+
Solo
Sol
Sol
Xannaas
Sol
Level 18
God Stats
29W - 30L
1,458 SR
Queue Stats
41W - 50L
1,422 Elo+
Solo
Set
Set
xAnubus
Set
Level 87
God Stats
2W - 5L
1,429 SR
Queue Stats
318W - 340L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
7,822
711
7,534
12,121
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 5 / 8
7,484
680
7,990
14,688
9,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
15
1 / 0 / 5
8,144
740
8,446
3,735
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Savisap
Chang'e
16
4 / 0 / 4
8,328
757
12,222
8,890
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
lfag2311
Artemis
16
5 / 1 / 5
9,031
821
10,683
9,308
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,678
698
5,954
9,225
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,249
659
8,869
15,083
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 2
6,959
633
8,294
10,526
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
0 / 3 / 3
7,335
667
2,685
9,437
3,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
14
4 / 4 / 1
7,943
722
12,000
13,099
9,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
13
Kills
7
7
Deaths
13
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
1
5
8
1
W
Ah Puch
1
0
5
3.5
L
2
2
0
1
L
0
2
3
0.75
L
1
2
2
1
W
Chang'e
Savisap
Chang'e
4
0
4
6
L
Sol
0
3
3
0.5
W
Artemis
lfag2311
Artemis
5
1
5
7.5
L
Set
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
37,802
48,742
Taken
57,370
26,002
Mitigated
38,813
19,466
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,534
1,201
0
1,746
12,121
6,781
0
2,641
8,626
0
29,135
W
7,990
1,046
0
2,707
14,688
9,572
305
2,501
11,612
0
14,996
W
Ah Puch
8,446
493
0
1,962
3,735
1,525
174
1,353
2,177
32,939
0
L
5,954
1,713
0
2,145
9,225
4,670
0
3,861
5,233
0
27,933
L
8,869
762
258
3,473
15,083
11,753
0
6,997
7,891
24,830
0
L
8,294
2,873
1,219
3,268
10,526
9,313
0
4,522
5,789
0
12,559
W
Chang'e
Savisap
Chang'e
12,222
801
4,516
5,853
8,890
3,646
684
2,578
5,747
30,056
0
L
Sol
2,685
653
769
2,804
9,437
3,915
180
2,881
6,377
17,176
0
W
Artemis
lfag2311
Artemis
10,683
5,717
0
2,682
9,308
4,478
1,330
1,440
7,265
0
35,165
L
Set
12,000
6,202
0
2,425
13,099
9,162
0
2,407
10,612
0
29,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
37,164
227
Minions Killed
200
0
Camps Cleared
0
1,032,538
Distance Traveled
1,029,960
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,822
711
38
3
0
196,440
2
W
Chaac
7,484
680
16
1
0
170,487
0
W
Ah Puch
8,144
740
66
6
0
219,838
2
L
Neith
7,678
698
66
6
0
203,534
2
L
Cthulhu
7,249
659
46
4
0
218,954
0
L
Horus
6,959
633
19
2
0
241,484
3
W
Chang'e
8,328
757
46
4
0
237,389
1
L
Sol
7,335
667
34
3
0
160,416
0
W
Artemis
9,031
821
61
6
0
208,384
0
L
Set
7,943
722
35
3
0
205,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role