Player Matchup

Hercules
Hercules
Averseatom9475
Hercules
Level 57
God Stats
0W - 5L
957 SR
Queue Stats
62W - 73L
1,285 Elo+
Party 1
Ares
Ares
SLYODILE
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,127 Elo+
Solo
Sol
Sol
jj1042
Sol
Level 27
God Stats
14W - 16L
1,408 SR
Queue Stats
33W - 46L
1,264 Elo+
Party 1
Team Averages
Level 39
1,288 SR
1,225 Elo+

VS

Team Averages
Level 112
1,516 SR
1,319 Elo+
Ra
Ra
BitsenPieces
Ra
Level 156
God Stats
2W - 0L
1,638 SR
Queue Stats
139W - 123L
1,409 Elo+
Party 2
Bastet
Bastet
TAK132
Bastet
Level 153
God Stats
5W - 7L
1,410 SR
Queue Stats
186W - 213L
1,301 Elo+
Party 2
Cerberus
Cerberus
The5A1NTJ1MMY
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 0
9,918
661
5,193
17,945
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
14
0 / 2 / 0
8,584
572
7,747
13,432
10,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
jj1042
Sol
15
0 / 2 / 0
9,314
621
10,964
15,257
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,643
710
16,097
7,525
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
TAK132
Bastet
16
3 / 0 / 2
10,424
695
15,264
8,228
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
The5A1NTJ1MMY
Cerberus
16
0 / 0 / 5
11,083
739
4,245
12,832
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
2
0
3
3.5
L
Ares
0
2
0
0
W
Bastet
TAK132
Bastet
3
0
2
4
W
Cerberus
The5A1NTJ1MMY
Cerberus
0
0
5
2.5
L
Sol
jj1042
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
35,606
46,634
Taken
28,585
40,366
Mitigated
24,572
8,998
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,193
1,324
0
3,914
17,945
22,837
66
8,850
9,095
0
19,460
W
16,097
1,239
4,114
3,547
7,525
3,858
340
4,008
3,517
78,633
0
L
Ares
7,747
110
0
0
13,432
10,328
0
6,336
7,096
22,531
0
W
Bastet
TAK132
Bastet
15,264
3,187
0
2,130
8,228
3,855
498
4,573
3,655
0
50,035
W
Cerberus
The5A1NTJ1MMY
Cerberus
4,245
471
0
4,063
12,832
16,859
0
10,200
2,632
9,727
0
L
Sol
jj1042
Sol
10,964
2,328
0
5,084
15,257
7,201
317
5,205
10,052
60,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
32,150
179
Minions Killed
216
0
Camps Cleared
0
800,824
Distance Traveled
922,901
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,918
661
34
2
0
276,859
2
W
Ra
10,643
710
146
10
0
304,341
6
L
Ares
8,584
572
30
2
0
275,378
1
W
Bastet
10,424
695
54
4
0
327,314
0
W
Cerberus
11,083
739
16
1
0
291,246
0
L
Sol
9,314
621
115
8
0
248,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role