Player Matchup

Danzaburou
Danzaburou
LuckyLukeXL
Danzaburou
Level 88
God Stats
18W - 24L
1,406 SR
Queue Stats
132W - 143L
1,424 Elo+
Party 1
Bacchus
Bacchus
LvLatvianTrollLv
Bacchus
Level 160
God Stats
3W - 4L
1,470 SR
Queue Stats
172W - 192L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Yeapperson
Ne Zha
Level 135
God Stats
2W - 2L
1,455 SR
Queue Stats
63W - 76L
1,439 Elo+
Solo
Tyr
Tyr
eycpi
Tyr
Level 46
God Stats
36W - 54L
1,387 SR
Queue Stats
84W - 120L
1,423 Elo+
Solo
Ah Puch
Ah Puch
liampie1234
Ah Puch
Level 68
God Stats
14W - 24L
1,307 SR
Queue Stats
59W - 89L
1,390 Elo+
Party 1
Team Averages
Level 99
1,405 SR
1,417 Elo+

VS

Team Averages
Level 51
1,520 SR
1,369 Elo+
Nu Wa
Nu Wa
Allpha11
Nu Wa
Level 45
God Stats
11W - 19L
1,314 SR
Queue Stats
68W - 84L
1,378 Elo+
Party 2
Ra
Ra
DanielCY20
Ra
Level 35
God Stats
6W - 0L
1,922 SR
Queue Stats
12W - 15L
1,461 Elo+
Solo
Da Ji
Da Ji
Hyotai
Da Ji
Level 86
God Stats
2W - 1L
1,463 SR
Queue Stats
14W - 24L
1,360 Elo+
Solo
Horus
Horus
LGYEnderex
Horus
Level 26
God Stats
3W - 1L
1,565 SR
Queue Stats
5W - 10L
1,235 Elo+
Party 2
Danzaburou
Danzaburou
SrAdox
Danzaburou
Level 65
God Stats
9W - 7L
1,336 SR
Queue Stats
105W - 110L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuckyLukeXL
Danzaburou
18
0 / 5 / 3
11,569
503
9,030
17,492
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 2 / 1
10,397
452
5,196
14,263
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Yeapperson
Ne Zha
9
0 / 3 / 0
7,036
306
346
7,495
3,744
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyr
eycpi
Tyr
18
1 / 2 / 0
11,392
495
13,008
24,055
26,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
liampie1234
Ah Puch
18
2 / 3 / 2
10,712
466
7,142
12,574
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allpha11
Nu Wa
18
3 / 1 / 3
11,766
512
17,285
13,338
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 1 / 1
12,650
550
5,556
10,406
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Hyotai
Da Ji
19
5 / 3 / 0
12,204
531
9,041
19,551
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
15
0 / 1 / 4
10,817
470
4,641
15,267
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
SrAdox
Danzaburou
20
6 / 1 / 2
12,958
563
12,297
14,616
7,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
15
15
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Allpha11
Nu Wa
3
1
3
4.5
W
1
1
1
1.5
W
Da Ji
Hyotai
Da Ji
5
3
0
1.67
W
Horus
0
1
4
2
L
Danzaburou
LuckyLukeXL
Danzaburou
0
5
3
0.3
L
4
2
1
2.25
W
Danzaburou
SrAdox
Danzaburou
6
1
2
7
L
Ne Zha
Yeapperson
Ne Zha
0
3
0
0
L
Tyr
eycpi
Tyr
1
2
0
0.5
L
Ah Puch
liampie1234
Ah Puch
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
48,820
75,879
Taken
73,178
50,664
Mitigated
48,432
21,516
Healing
27,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Allpha11
Nu Wa
17,285
4,988
203
5,763
13,338
6,265
148
3,208
10,130
97,296
0
W
5,556
221
697
3,393
10,406
5,082
1,851
3,580
6,826
117,725
0
W
Da Ji
Hyotai
Da Ji
9,041
2,588
0
3,055
19,551
11,056
0
4,199
15,352
0
112,199
W
Horus
4,641
1,622
2,434
6,726
15,267
18,645
314
2,314
12,953
106
42,269
L
Danzaburou
LuckyLukeXL
Danzaburou
9,030
3,727
0
5,586
17,492
6,127
3,930
3,190
13,981
0
109,497
L
5,196
401
0
1,621
14,263
8,556
0
3,643
10,620
77,135
0
W
Danzaburou
SrAdox
Danzaburou
12,297
4,209
0
5,438
14,616
7,384
5,228
2,555
12,061
0
114,256
L
Ne Zha
Yeapperson
Ne Zha
346
0
0
112
7,495
3,744
0
2,015
5,480
0
8,319
L
Tyr
eycpi
Tyr
13,008
806
0
10,145
24,055
26,590
176
9,220
14,835
22,782
94,715
L
Ah Puch
liampie1234
Ah Puch
7,142
209
0
4,052
12,574
5,647
292
4,879
7,695
86,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
60,395
639
Minions Killed
717
0
Camps Cleared
0
2,006,628
Distance Traveled
2,099,949
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,766
512
137
6
0
335,916
1
W
Ra
12,650
550
207
9
0
430,765
2
W
Da Ji
12,204
531
143
6
0
406,875
5
W
Horus
10,817
470
58
3
0
448,825
0
L
Danzaburou
11,569
503
173
8
0
411,431
2
L
Bacchus
10,397
452
114
5
0
353,331
1
W
Danzaburou
12,958
563
172
7
0
477,568
4
L
Ne Zha
7,036
306
9
0
0
445,278
1
L
Tyr
11,392
495
205
9
0
421,006
2
L
Ah Puch
10,712
466
138
6
0
375,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role