Player Matchup

Ne Zha
Ne Zha
Dannу
Ne Zha
Level 160
God Stats
6W - 0L
2,134 SR
Queue Stats
650W - 15L
2,459 Elo+
Party 2
Guan Yu
Guan Yu
Herο
Guan Yu
Level 160
God Stats
5W - 0L
2,073 SR
Queue Stats
58W - 3L
2,277 Elo+
Party 2
Baba Yaga
Baba Yaga
Zyon
Baba Yaga
Level 160
God Stats
5W - 0L
2,052 SR
Queue Stats
462W - 13L
2,290 Elo+
Party 2
Team Averages
Level 160
2,086 SR
2,342 Elo+

VS

Team Averages
Level 41
1,500 SR
1,243 Elo+
Nox
Nox
Stormbrewer99
Nox
Level 28
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 1
Janus
Janus
WatersidetheHQ
Janus
Level 79
God Stats
6W - 7L
1,572 SR
Queue Stats
21W - 24L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
gmlukens2021
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dannу
Ne Zha
15
9 / 1 / 7
9,149
915
12,601
9,853
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Herο
Guan Yu
12
2 / 1 / 12
8,259
826
6,042
11,994
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Zyon
Baba Yaga
15
7 / 0 / 10
9,097
910
15,316
6,849
3,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,285
629
4,039
8,087
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 9 / 0
6,183
618
4,072
12,061
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
gmlukens2021
Cthulhu
10
0 / 6 / 1
6,463
646
3,573
16,676
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dannу
Ne Zha
9
1
7
12.5
W
Guan Yu
Herο
Guan Yu
2
1
12
8
L
1
3
1
0.5
L
1
9
0
0.11
W
Baba Yaga
Zyon
Baba Yaga
7
0
10
12
L
Cthulhu
gmlukens2021
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,959
Damage
11,684
28,696
Taken
36,824
22,537
Mitigated
16,938
10,316
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dannу
Ne Zha
12,601
3,682
0
3,077
9,853
5,671
643
3,938
5,915
0
46,488
W
Guan Yu
Herο
Guan Yu
6,042
773
1,888
4,556
11,994
13,426
223
3,863
8,131
0
12,143
L
4,039
541
0
0
8,087
2,446
0
4,266
3,734
8,648
0
L
4,072
303
0
0
12,061
2,922
0
4,633
7,217
22,065
0
W
Baba Yaga
Zyon
Baba Yaga
15,316
2,050
0
795
6,849
3,440
1,106
3,961
2,888
44,539
0
L
Cthulhu
gmlukens2021
Cthulhu
3,573
616
11
987
16,676
11,570
0
6,417
9,738
9,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
18,931
133
Minions Killed
60
0
Camps Cleared
0
550,561
Distance Traveled
452,279
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,149
915
60
6
0
190,294
1
W
Guan Yu
8,259
826
10
1
0
191,138
1
L
Nox
6,285
629
13
1
0
168,673
0
L
Janus
6,183
618
38
4
0
135,542
3
W
Baba Yaga
9,097
910
63
6
0
169,129
0
L
Cthulhu
6,463
646
9
1
0
148,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role