Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blondici
Chaac
Level 70
God Stats
7W - 3L
1,538 SR
Queue Stats
106W - 100L
1,412 Elo+
Solo
Raijin
Raijin
Hoopzer
Raijin
Level 65
God Stats
2W - 1L
1,781 SR
Queue Stats
223W - 243L
1,347 Elo+
Party 1
Persephone
Persephone
MirtiesDeive
Persephone
Level 71
God Stats
12W - 12L
1,441 SR
Queue Stats
230W - 255L
1,347 Elo+
Party 1
Ratatoskr
Ratatoskr
aiblo
Ratatoskr
Level 129
God Stats
4W - 12L
1,338 SR
Queue Stats
541W - 586L
1,392 Elo+
Solo
Team Averages
Level 78
1,520 SR
1,400 Elo+

VS

Team Averages
Level 95
1,540 SR
1,429 Elo+
Jing Wei
Jing Wei
Fireform
Jing Wei
Level 149
God Stats
4W - 0L
1,870 SR
Queue Stats
124W - 143L
1,400 Elo+
Solo
Cerberus
Cerberus
Iam_Rayann
Cerberus
Level 58
God Stats
1W - 4L
1,164 SR
Queue Stats
216W - 225L
1,388 Elo+
Solo
Kukulkan
Kukulkan
MoDL_DiJK
Kukulkan
Level 78
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Nuki_333
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,505 Elo+
Solo
Chaac
Chaac
ramzes315
Chaac
Level 101
God Stats
2W - 3L
1,425 SR
Queue Stats
99W - 130L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
0 / 6 / 9
13,961
582
18,891
19,470
11,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Blondici
Chaac
20
3 / 4 / 8
13,525
564
19,798
29,363
40,892
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Hoopzer
Raijin
19
6 / 12 / 3
13,839
577
23,390
26,147
14,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MirtiesDeive
Persephone
20
4 / 5 / 4
14,684
612
22,645
20,405
12,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
aiblo
Ratatoskr
20
4 / 8 / 5
13,504
563
16,868
29,374
28,580
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fireform
Jing Wei
20
9 / 3 / 15
15,802
658
31,349
23,007
12,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Iam_Rayann
Cerberus
20
3 / 4 / 20
14,951
623
10,109
30,246
45,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MoDL_DiJK
Kukulkan
20
11 / 2 / 15
18,651
777
32,232
16,948
10,942
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Nuki_333
Vamana
20
6 / 3 / 21
14,518
605
13,778
25,111
25,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ramzes315
Chaac
20
5 / 5 / 10
13,536
564
17,572
23,210
16,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
17
Kills
34
35
Deaths
17
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
9
0.75
L
Chaac
Blondici
Chaac
3
4
8
1.75
W
Jing Wei
Fireform
Jing Wei
9
3
15
5.5
L
Raijin
Hoopzer
Raijin
6
12
3
0.63
W
Cerberus
Iam_Rayann
Cerberus
3
4
20
3.25
L
Persephone
MirtiesDeive
Persephone
4
5
4
1.2
W
Kukulkan
MoDL_DiJK
Kukulkan
11
2
15
9.25
W
Vamana
Nuki_333
Vamana
6
3
21
5.5
L
Ratatoskr
aiblo
Ratatoskr
4
8
5
0.81
W
Chaac
ramzes315
Chaac
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,592
Damage
105,040
124,759
Taken
118,522
108,172
Mitigated
111,860
45,187
Healing
54,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,891
1,590
1,564
3,801
19,470
11,602
66
8,085
11,385
52,917
0
L
Chaac
Blondici
Chaac
19,798
1,550
2,076
10,884
29,363
40,892
159
8,027
21,336
0
33,837
W
Jing Wei
Fireform
Jing Wei
31,349
22,805
2,691
8,044
23,007
12,604
5,457
14,059
8,948
0
64,784
L
Raijin
Hoopzer
Raijin
23,390
2,997
804
2,165
26,147
14,714
683
7,526
18,621
37,861
0
W
Cerberus
Iam_Rayann
Cerberus
10,109
171
1,350
9,813
30,246
45,988
405
15,030
15,216
18,757
0
L
Persephone
MirtiesDeive
Persephone
22,645
2,403
3,054
6,024
20,405
12,384
771
8,917
11,483
53,243
0
W
Kukulkan
MoDL_DiJK
Kukulkan
32,232
763
3,312
4,962
16,948
10,942
1,750
10,698
6,250
100,994
0
W
Vamana
Nuki_333
Vamana
13,778
6,274
4,089
10,409
25,111
25,525
70
12,183
12,928
0
23,660
L
Ratatoskr
aiblo
Ratatoskr
16,868
3,494
4,663
10,152
29,374
28,580
0
9,785
19,589
0
36,692
W
Chaac
ramzes315
Chaac
17,572
2,485
794
9,299
23,210
16,801
0
12,956
10,254
0
29,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
77,458
232
Minions Killed
319
0
Camps Cleared
0
1,940,682
Distance Traveled
2,195,822
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,961
582
83
3
0
323,207
0
L
Chaac
13,525
564
23
1
0
457,854
0
W
Jing Wei
15,802
658
80
3
0
474,231
0
L
Raijin
13,839
577
32
1
0
298,192
0
W
Cerberus
14,951
623
29
1
0
410,453
0
L
Persephone
14,684
612
54
2
0
404,074
0
W
Kukulkan
18,651
777
173
7
0
440,834
2
W
Vamana
14,518
605
13
1
0
403,870
3
L
Ratatoskr
13,504
563
40
2
0
457,355
3
W
Chaac
13,536
564
24
1
0
466,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role