Player Matchup

Atlas
Atlas
JaegerJaquez420
Atlas
Level 122
God Stats
33W - 17L
1,698 SR
Queue Stats
122W - 101L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
RayneDrop3
Danzaburou
Level 92
God Stats
23W - 20L
1,545 SR
Queue Stats
38W - 70L
1,354 Elo+
Solo
Janus
Janus
YameteKudasai069
Janus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 34L
1,388 Elo+
Party 2
Team Averages
Level 106
1,581 SR
1,399 Elo+

VS

Team Averages
Level 81
1,465 SR
1,588 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImTeleport
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Party 1
Ishtar
Ishtar
ImTitanRage
Ishtar
Level 67
God Stats
0W - 1L
1,396 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,286
844
8,364
13,773
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RayneDrop3
Danzaburou
14
3 / 2 / 7
8,749
795
10,137
10,254
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 5
9,150
832
12,374
5,392
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 4 / 1
7,989
726
5,014
17,031
11,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ImTeleport
Izanami
10
1 / 3 / 1
6,939
631
3,831
9,477
3,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
12
1 / 4 / 2
7,797
709
7,660
14,392
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
1
0.38
L
Izanami
ImTeleport
Izanami
1
3
1
0.5
L
Ishtar
1
4
2
0.5
W
2
1
9
6.5
W
Danzaburou
RayneDrop3
Danzaburou
3
2
7
3.25
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
16,505
29,419
Taken
40,900
25,835
Mitigated
22,348
10,772
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,014
2,706
1,397
4,381
17,031
11,640
0
8,199
8,418
0
25,390
L
Izanami
ImTeleport
Izanami
3,831
2,127
0
1,019
9,477
3,874
0
5,147
4,151
0
17,711
L
Ishtar
7,660
3,217
0
2,708
14,392
6,834
0
8,019
5,963
0
29,978
W
8,364
2,380
366
4,003
13,773
17,709
42
15
13,758
20,510
0
W
Danzaburou
RayneDrop3
Danzaburou
10,137
4,697
665
4,738
10,254
5,627
1,648
0
10,254
0
35,625
W
12,374
645
0
1,000
5,392
2,499
169
9
5,383
39,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
22,725
141
Minions Killed
115
0
Camps Cleared
0
649,858
Distance Traveled
531,494
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,989
726
35
3
0
197,786
1
L
Izanami
6,939
631
27
2
0
157,001
0
L
Ishtar
7,797
709
53
5
0
176,707
0
W
Atlas
9,286
844
25
2
0
231,737
2
W
Danzaburou
8,749
795
51
5
0
194,192
8
W
Janus
9,150
832
65
6
0
223,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role