Player Matchup

Tiamat
Tiamat
AnNILEator
Tiamat
Level 108
God Stats
1W - 2L
1,518 SR
Queue Stats
88W - 79L
1,586 Elo+
Party 2
The Morrigan
The Morrigan
Guitar xHero420
The Morrigan
Level 146
God Stats
0W - 5L
1,112 SR
Queue Stats
286W - 295L
1,632 Elo+
Party 3
Skadi
Skadi
TheBlackNight45
Skadi
Level 129
God Stats
1W - 4L
1,400 SR
Queue Stats
62W - 67L
1,566 Elo+
Party 2
Ullr
Ullr
Tydrake57
Ullr
Level 137
God Stats
0W - 2L
1,507 SR
Queue Stats
42W - 38L
1,598 Elo+
Party 2
Amaterasu
Amaterasu
dragonkiller627
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,552 Elo+
Party 3
Team Averages
Level 126
1,407 SR
1,587 Elo+

VS

Team Averages
Level 131
1,600 SR
1,594 Elo+
Maui
Maui
Fancyfawn958678
Maui
Level 160
God Stats
2W - 0L
1,796 SR
Queue Stats
75W - 61L
1,635 Elo+
Party 1
Geb
Geb
Indyay
Geb
Level 88
God Stats
1W - 1L
1,309 SR
Queue Stats
77W - 57L
1,513 Elo+
Party 1
Hera
Hera
KingSimba642
Hera
Level 159
God Stats
2W - 1L
1,628 SR
Queue Stats
84W - 79L
1,566 Elo+
Party 1
Zeus
Zeus
PookieBearBear
Zeus
Level 108
God Stats
4W - 0L
1,770 SR
Queue Stats
63W - 63L
1,572 Elo+
Solo
Neith
Neith
ToastyC
Neith
Level 141
God Stats
1W - 0L
1,496 SR
Queue Stats
13W - 9L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnNILEator
Tiamat
15
3 / 3 / 7
8,063
733
9,960
9,969
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Guitar xHero420
The Morrigan
16
6 / 3 / 6
9,115
829
9,123
7,813
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 6
8,175
743
9,285
9,351
4,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
13
2 / 6 / 6
7,608
692
7,413
11,946
5,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
dragonkiller627
Amaterasu
12
1 / 4 / 11
7,652
696
3,900
13,380
16,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 13
8,556
778
6,647
13,980
14,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Indyay
Geb
15
1 / 3 / 12
8,729
794
4,215
11,723
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 11
8,670
788
7,919
9,156
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 8
10,262
933
16,755
6,566
3,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ToastyC
Neith
15
5 / 3 / 8
9,002
818
11,990
9,808
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
15
Kills
19
19
Deaths
15
36
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AnNILEator
Tiamat
3
3
7
2.17
W
4
4
13
2.63
L
The Morrigan
Guitar xHero420
The Morrigan
6
3
6
3
W
Geb
Indyay
Geb
1
3
12
2.33
W
2
3
11
2.5
W
7
2
8
5.5
L
3
3
6
2
W
Neith
ToastyC
Neith
5
3
8
3
L
Ullr
2
6
6
0.83
L
Amaterasu
dragonkiller627
Amaterasu
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
47,526
52,459
Taken
51,233
38,095
Mitigated
44,032
15,718
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AnNILEator
Tiamat
9,960
709
862
3,363
9,969
7,719
0
6,480
3,412
18,185
0
W
6,647
1,571
299
1,410
13,980
14,114
115
4,708
9,092
10,016
642
L
The Morrigan
Guitar xHero420
The Morrigan
9,123
1,324
1,078
1,634
7,813
3,812
138
5,491
2,242
20,758
0
W
Geb
Indyay
Geb
4,215
666
1,350
1,548
11,723
13,028
72
5,181
6,436
9,164
0
W
7,919
2,038
1,649
2,599
9,156
7,530
103
3,826
5,187
24,036
0
W
16,755
2,394
0
496
6,566
3,548
469
3,756
2,607
34,865
0
L
9,285
4,701
585
2,312
9,351
4,373
283
6,675
2,452
0
22,582
W
Neith
ToastyC
Neith
11,990
4,369
127
2,548
9,808
5,812
1,655
3,643
6,016
0
29,654
L
Ullr
7,413
2,936
622
867
11,946
5,849
216
8,233
3,528
0
18,107
L
Amaterasu
dragonkiller627
Amaterasu
3,900
901
1,617
2,778
13,380
16,342
0
7,459
5,580
0
7,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
45,219
101
Minions Killed
140
0
Camps Cleared
0
1,011,729
Distance Traveled
988,565
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,063
733
13
1
0
211,184
0
W
Maui
8,556
778
8
1
0
199,563
6
L
The Morrigan
9,115
829
38
3
0
191,862
0
W
Geb
8,729
794
16
1
0
210,791
0
W
Hera
8,670
788
37
3
0
186,921
0
W
Zeus
10,262
933
41
4
0
209,076
2
L
Skadi
8,175
743
24
2
0
215,858
0
W
Neith
9,002
818
38
3
0
182,214
0
L
Ullr
7,608
692
24
2
0
180,651
0
L
Amaterasu
7,652
696
2
0
0
212,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role