Player Matchup

Tyr
Tyr
Genryusai-_-
Tyr
Level 122
God Stats
2W - 5L
1,151 SR
Queue Stats
158W - 195L
1,509 Elo+
Party 2
Skadi
Skadi
XxTaz655xX
Skadi
Level 126
God Stats
1W - 1L
1,378 SR
Queue Stats
141W - 155L
1,447 Elo+
Solo
Tiamat
Tiamat
x4thQtrPressurex
Tiamat
Level 67
God Stats
1W - 0L
1,692 SR
Queue Stats
11W - 14L
1,476 Elo+
Party 2
Team Averages
Level 105
1,407 SR
1,477 Elo+

VS

Team Averages
Level 58
1,556 SR
1,330 Elo+
The Morrigan
The Morrigan
GAPPLEBEES_ROCKO
The Morrigan
Level 49
God Stats
1W - 1L
1,848 SR
Queue Stats
17W - 18L
1,403 Elo+
Party 1
Arachne
Arachne
PatFat
Arachne
Level 123
God Stats
6W - 8L
1,542 SR
Queue Stats
302W - 300L
1,532 Elo+
Solo
Cthulhu
Cthulhu
darkhanma
Cthulhu
Level 3
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 7L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,466
789
9,077
14,375
15,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
15
5 / 1 / 8
9,778
815
14,453
9,664
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 9
9,086
757
8,877
6,595
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GAPPLEBEES_ROCKO
The Morrigan
13
1 / 8 / 0
7,985
665
4,094
11,763
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
PatFat
Arachne
8
0 / 2 / 0
6,461
538
2,998
6,508
3,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
darkhanma
Cthulhu
14
1 / 4 / 1
8,717
726
5,002
19,512
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
2
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GAPPLEBEES_ROCKO
The Morrigan
1
8
0
0.13
W
5
0
9
9.5
L
Arachne
PatFat
Arachne
0
2
0
0
W
Skadi
5
1
8
9
L
Cthulhu
darkhanma
Cthulhu
1
4
1
0.38
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
12,094
30,634
Taken
37,783
24,561
Mitigated
34,520
8,181
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GAPPLEBEES_ROCKO
The Morrigan
4,094
1,004
218
250
11,763
5,530
0
2,691
9,072
25,639
0
W
9,077
2,338
0
3,562
14,375
15,961
351
3,713
10,662
93
20,245
L
Arachne
PatFat
Arachne
2,998
1,861
0
1,981
6,508
3,305
0
904
5,604
0
8,450
W
Skadi
14,453
7,583
0
2,022
9,664
4,292
1,036
4,281
5,383
19
68,995
L
Cthulhu
darkhanma
Cthulhu
5,002
1,217
0
334
19,512
25,685
0
5,397
14,115
20,614
0
W
8,877
833
446
2,151
6,595
4,308
943
1,134
5,461
29,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
23,163
182
Minions Killed
116
0
Camps Cleared
0
669,512
Distance Traveled
522,998
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,985
665
60
5
0
175,645
0
W
Tyr
9,466
789
26
2
0
234,913
1
L
Arachne
6,461
538
16
1
0
136,666
1
W
Skadi
9,778
815
101
8
0
210,296
1
L
Cthulhu
8,717
726
40
3
0
210,687
0
W
Tiamat
9,086
757
55
5
0
224,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role