Player Matchup

Chronos
Chronos
 
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bisah-La-Legende
Chaac
Level 128
God Stats
0W - 5L
1,126 SR
Queue Stats
76W - 116L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Levent6001
Ah Muzen Cab
Level 113
God Stats
5W - 3L
1,685 SR
Queue Stats
74W - 109L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dabasko
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 2
Bacchus
Bacchus
mounss219
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,381 Elo+
Party 2
Team Averages
Level 82
1,462 SR
1,396 Elo+

VS

Team Averages
Level 74
1,507 SR
1,517 Elo+
Geb
Geb
Orelinnde
Geb
Level 109
God Stats
2W - 0L
1,657 SR
Queue Stats
150W - 165L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Teall
Danzaburou
Level 66
God Stats
5W - 3L
1,338 SR
Queue Stats
388W - 226L
1,638 Elo+
Party 1
Thanatos
Thanatos
ZumosoI
Thanatos
Level 68
God Stats
2W - 5L
1,499 SR
Queue Stats
69W - 43L
1,515 Elo+
Party 1
Persephone
Persephone
obcy78
Persephone
Level 99
God Stats
1W - 1L
1,278 SR
Queue Stats
60W - 54L
1,379 Elo+
Solo
Zeus
Zeus
saud1234568
Zeus
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
32W - 12L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 8 / 5
8,930
595
5,137
17,716
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 4 / 3
11,332
755
17,264
35,369
30,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Levent6001
Ah Muzen Cab
17
3 / 9 / 6
9,525
635
12,705
20,437
9,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
dabasko
Morgan Le Fay
14
0 / 11 / 4
8,556
570
4,695
17,181
7,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
mounss219
Bacchus
16
1 / 7 / 5
9,240
616
3,192
20,165
34,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 23
11,583
772
6,582
15,183
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Teall
Danzaburou
19
6 / 4 / 22
12,657
844
22,242
20,327
11,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
ZumosoI
Thanatos
20
18 / 5 / 10
13,269
885
29,134
19,354
10,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
obcy78
Persephone
17
0 / 1 / 15
10,743
716
7,795
7,729
3,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 15
12,707
847
39,363
12,326
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
11
Kills
39
39
Deaths
13
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
8
5
0.56
L
5
4
3
1.63
L
Ah Muzen Cab
Levent6001
Ah Muzen Cab
3
9
6
0.67
W
1
1
23
12.5
W
Danzaburou
Teall
Danzaburou
6
4
22
4.25
W
Thanatos
ZumosoI
Thanatos
18
5
10
4.6
L
Morgan Le Fay
dabasko
Morgan Le Fay
0
11
4
0.18
L
Bacchus
mounss219
Bacchus
1
7
5
0.5
W
Persephone
obcy78
Persephone
0
1
15
7.5
W
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
105,116
110,868
Taken
74,919
89,987
Mitigated
50,991
30,281
Healing
43,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,137
1,502
1,009
2,029
17,716
7,471
0
7,690
10,026
13,226
0
L
17,264
2,020
1,541
17,828
35,369
30,886
0
20,742
14,627
0
32,962
L
Ah Muzen Cab
Levent6001
Ah Muzen Cab
12,705
4,402
1,606
4,095
20,437
9,221
0
7,740
12,697
0
28,055
W
6,582
359
1,893
4,808
15,183
18,609
320
3,002
12,181
9,118
0
W
Danzaburou
Teall
Danzaburou
22,242
8,296
287
8,869
20,327
11,313
2,928
4,010
16,317
0
46,222
W
Thanatos
ZumosoI
Thanatos
29,134
5,548
178
16,706
19,354
10,597
38
2,210
16,203
0
38,697
L
Morgan Le Fay
dabasko
Morgan Le Fay
4,695
462
0
430
17,181
7,820
0
7,508
9,673
11,744
0
L
Bacchus
mounss219
Bacchus
3,192
245
0
1,743
20,165
34,589
0
10,060
10,105
7,433
0
W
Persephone
obcy78
Persephone
7,795
727
1,007
3,116
7,729
3,652
866
1,219
6,509
24,925
0
W
39,363
7,438
635
5,804
12,326
6,820
1,269
2,583
9,743
65,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,583
Gold Earned
60,959
95
Minions Killed
195
0
Camps Cleared
0
1,287,534
Distance Traveled
1,488,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,930
595
21
1
0
234,548
0
L
Chaac
11,332
755
30
2
0
303,705
0
L
Ah Muzen Cab
9,525
635
23
2
0
267,781
0
W
Geb
11,583
772
3
0
0
342,976
0
W
Danzaburou
12,657
844
72
5
0
287,261
2
W
Thanatos
13,269
885
22
1
0
308,218
0
L
Morgan Le Fay
8,556
570
12
1
0
222,947
0
L
Bacchus
9,240
616
9
1
0
258,553
0
W
Persephone
10,743
716
38
3
0
277,189
0
W
Zeus
12,707
847
60
4
0
272,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role