Player Matchup

Danzaburou
Danzaburou
ItsJoku
Danzaburou
Level 29
God Stats
6W - 2L
1,713 SR
Queue Stats
116W - 85L
1,583 Elo+
Party 2
Ymir
Ymir
Kaebzy
Ymir
Level 95
God Stats
91W - 89L
1,494 SR
Queue Stats
484W - 469L
1,562 Elo+
Party 2
Atlas
Atlas
SIoppySuds-
Atlas
Level 112
God Stats
3W - 3L
1,488 SR
Queue Stats
208W - 184L
1,582 Elo+
Party 2
Zeus
Zeus
ThyShepherdx
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 171L
1,497 Elo+
Party 2
Nemesis
Nemesis
kihsuke
Nemesis
Level 73
God Stats
116W - 91L
1,640 SR
Queue Stats
326W - 280L
1,615 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,568 Elo+

VS

Team Averages
Level 71
1,603 SR
1,395 Elo+
Neith
Neith
Bgill745
Neith
Level 62
God Stats
2W - 5L
1,527 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 1
Zeus
Zeus
Hey its wadf
Zeus
Level 60
God Stats
0W - 1L
1,278 SR
Queue Stats
9W - 16L
1,374 Elo+
Party 1
Ymir
Ymir
LuckySpoon2
Ymir
Level 40
God Stats
1W - 1L
1,828 SR
Queue Stats
35W - 35L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
NoirHu15
Amaterasu
Level 79
God Stats
1W - 2L
1,554 SR
Queue Stats
40W - 50L
1,372 Elo+
Party 1
Bakasura
Bakasura
Suge Rager
Bakasura
Level 112
God Stats
1W - 1L
1,828 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsJoku
Danzaburou
9
5 / 0 / 4
6,014
601
7,356
5,604
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Kaebzy
Ymir
9
3 / 1 / 6
5,923
592
4,744
8,414
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 0 / 2
5,451
545
4,635
5,215
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 2
5,773
577
1,960
4,379
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
kihsuke
Nemesis
11
6 / 0 / 2
6,532
653
4,084
6,903
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bgill745
Neith
7
0 / 4 / 1
4,357
436
4,826
5,137
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,468
547
2,732
4,498
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,511
451
940
9,320
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
NoirHu15
Amaterasu
8
0 / 3 / 0
4,557
456
3,209
8,764
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Suge Rager
Bakasura
8
1 / 3 / 0
4,893
489
1,349
7,890
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Bgill745
Neith
0
4
1
0.13
L
1
2
0
0.5
W
Danzaburou
ItsJoku
Danzaburou
5
0
4
7
W
Ymir
Kaebzy
Ymir
3
1
6
6
L
0
4
0
0
L
Amaterasu
NoirHu15
Amaterasu
0
3
0
0
W
0
0
2
1
L
Bakasura
Suge Rager
Bakasura
1
3
0
0.33
W
2
1
2
3
W
Nemesis
kihsuke
Nemesis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,779
Damage
13,056
30,515
Taken
35,609
15,460
Mitigated
15,242
10,400
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bgill745
Neith
4,826
2,655
156
724
5,137
1,381
0
1,734
3,403
0
23,521
L
2,732
633
0
820
4,498
1,605
0
1,584
2,914
34,791
0
W
Danzaburou
ItsJoku
Danzaburou
7,356
4,221
0
3,950
5,604
2,070
534
231
5,373
0
36,030
W
Ymir
Kaebzy
Ymir
4,744
1,665
315
2,757
8,414
6,859
125
709
7,705
14,430
5,930
L
940
245
155
1,254
9,320
5,953
0
2,327
6,993
12,639
0
L
Amaterasu
NoirHu15
Amaterasu
3,209
1,543
0
2,420
8,764
3,891
0
4,128
4,131
0
19,981
W
4,635
1,774
0
1,500
5,215
2,600
0
0
5,215
29,427
0
L
Bakasura
Suge Rager
Bakasura
1,349
1,289
0
1,642
7,890
2,412
0
641
6,541
0
17,277
W
1,960
603
0
470
4,379
1,596
182
2,077
2,302
32,496
0
W
Nemesis
kihsuke
Nemesis
4,084
2,395
0
1,408
6,903
2,335
0
655
6,188
0
47,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
23,786
307
Minions Killed
214
0
Camps Cleared
0
964,584
Distance Traveled
946,758
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,357
436
43
4
0
175,252
1
L
Zeus
5,468
547
67
7
0
167,565
3
W
Danzaburou
6,014
601
54
5
0
169,911
1
W
Ymir
5,923
592
33
3
0
179,984
2
L
Ymir
4,511
451
24
2
0
180,970
1
L
Amaterasu
4,557
456
33
3
0
195,175
2
W
Atlas
5,451
545
55
6
0
191,048
4
L
Bakasura
4,893
489
47
5
0
227,796
2
W
Zeus
5,773
577
61
6
0
177,737
7
W
Nemesis
6,532
653
104
10
0
245,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role