Player Matchup

Agni
Agni
Eadma
Agni
Level 137
God Stats
5W - 2L
1,842 SR
Queue Stats
118W - 83L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ManlyTwinkie
Morgan Le Fay
Level 122
God Stats
3W - 0L
1,737 SR
Queue Stats
88W - 67L
1,475 Elo+
Party 1
Hachiman
Hachiman
Milk8080
Hachiman
Level 123
God Stats
3W - 2L
1,861 SR
Queue Stats
159W - 77L
1,659 Elo+
Party 1
Osiris
Osiris
RedditMoment100
Osiris
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
TRIXZYY
Sun Wukong
Level 83
God Stats
6W - 3L
1,582 SR
Queue Stats
393W - 285L
1,571 Elo+
Party 1
Team Averages
Level 96
1,704 SR
1,557 Elo+

VS

Team Averages
Level 49
1,503 SR
1,477 Elo+
Thanatos
Thanatos
APPLYILLNESS
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,459 Elo+
Solo
Cliodhna
Cliodhna
BigHossMan
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,383 Elo+
Solo
Sol
Sol
CT3155
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Kowarenai
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,608 Elo+
Solo
Loki
Loki
WhoEyeBeers
Loki
Level 157
God Stats
3W - 3L
1,517 SR
Queue Stats
361W - 375L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Eadma
Agni
12
3 / 4 / 12
7,881
985
10,969
8,134
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ManlyTwinkie
Morgan Le Fay
14
2 / 1 / 14
7,954
994
6,107
6,050
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Milk8080
Hachiman
15
8 / 1 / 10
9,041
1,130
11,075
7,508
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 15
8,636
1,080
4,289
10,472
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
TRIXZYY
Sun Wukong
14
6 / 1 / 15
8,611
1,076
8,709
13,171
15,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APPLYILLNESS
Thanatos
11
3 / 5 / 3
6,983
873
5,901
8,136
4,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
BigHossMan
Cliodhna
11
1 / 6 / 1
5,895
737
6,085
11,172
5,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
CT3155
Sol
8
0 / 2 / 0
5,427
678
2,329
2,893
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Kowarenai
Kuzenbo
12
0 / 4 / 3
6,427
803
3,920
11,804
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 3
6,776
847
7,276
9,096
4,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
22
Kills
6
8
Deaths
22
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
APPLYILLNESS
Thanatos
3
5
3
0.9
L
Cliodhna
BigHossMan
Cliodhna
1
6
1
0.25
L
Sol
CT3155
Sol
0
2
0
0
W
Agni
Eadma
Agni
3
4
12
2.25
L
Kuzenbo
Kowarenai
Kuzenbo
0
4
3
0.38
W
Morgan Le Fay
ManlyTwinkie
Morgan Le Fay
2
1
14
9
W
Hachiman
Milk8080
Hachiman
8
1
10
13
W
3
1
15
10.5
W
Sun Wukong
TRIXZYY
Sun Wukong
6
1
15
13.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
25,511
45,335
Taken
43,101
35,486
Mitigated
31,851
14,899
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
APPLYILLNESS
Thanatos
5,901
1,735
0
3,119
8,136
4,420
0
4,563
3,573
0
8,366
L
Cliodhna
BigHossMan
Cliodhna
6,085
248
780
1,652
11,172
5,624
0
4,341
6,831
0
10,787
L
Sol
CT3155
Sol
2,329
79
0
225
2,893
1,105
0
871
2,022
6,207
0
W
Agni
Eadma
Agni
10,969
873
585
1,092
8,134
3,177
942
995
7,139
21,626
0
L
Kuzenbo
Kowarenai
Kuzenbo
3,920
1,030
0
733
11,804
16,363
0
4,266
7,538
9,613
0
W
Morgan Le Fay
ManlyTwinkie
Morgan Le Fay
6,107
1,546
1,076
1,023
6,050
3,221
2,410
1,262
4,788
15,810
0
W
Hachiman
Milk8080
Hachiman
11,075
4,931
2,054
2,552
7,508
3,588
2,763
897
6,611
0
33,236
W
4,289
1,701
1,777
1,627
10,472
10,366
526
1,695
8,777
0
9,531
W
Sun Wukong
TRIXZYY
Sun Wukong
8,709
1,372
573
2,540
13,171
15,134
660
1,400
11,771
0
18,601
L
7,276
398
648
789
9,096
4,339
0
3,035
6,061
0
17,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,123
Gold Earned
31,508
114
Minions Killed
48
0
Camps Cleared
0
842,380
Distance Traveled
619,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,983
873
7
1
0
100,472
4
L
Cliodhna
5,895
737
8
1
0
141,072
0
L
Sol
5,427
678
7
1
0
80,325
0
W
Agni
7,881
985
24
3
0
145,007
0
L
Kuzenbo
6,427
803
14
2
0
145,147
0
W
Morgan Le Fay
7,954
994
25
3
0
155,925
2
W
Hachiman
9,041
1,130
45
6
0
174,707
0
W
Osiris
8,636
1,080
10
1
0
180,226
0
W
Sun Wukong
8,611
1,076
10
1
0
186,515
0
L
Loki
6,776
847
12
2
0
152,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role