Player Matchup

Bakasura
Bakasura
Gold V
KMDG
Bakasura
Gold V
Level 146
God Stats
3W - 1L
1,562 SR
Queue Stats
9W - 3L
1,795 MMR
Party 1
Mercury
Mercury
Gold V
Kmel
Mercury
Gold V
Level 154
God Stats
3W - 1L
1,731 SR
Queue Stats
3W - 6L
1,544 MMR
Party 1
Chang'e
Chang'e
Gold I
Psajchooo
Chang'e
Gold I
Level 86
God Stats
3W - 3L
1,519 SR
Queue Stats
89W - 104L
1,603 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,604 SR
1,648 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,689 SR
1,353 MMR
Cu Chulainn
Cu Chulainn
Gold IV
LGbestGaming
Cu Chulainn
Gold IV
Level 145
God Stats
0W - 1L
1,729 SR
Queue Stats
92W - 97L
1,387 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Mashout
Ao Kuang
Silver I
Level 147
God Stats
0W - 1L
1,757 SR
Queue Stats
93W - 108L
1,251 MMR
Party 2
Hercules
Hercules
Gold V
heras1
Hercules
Gold V
Level 127
God Stats
2W - 4L
1,581 SR
Queue Stats
60W - 59L
1,421 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KMDG
Bakasura
15
7 / 3 / 3
10,532
810
11,245
14,256
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Kmel
Mercury
16
4 / 0 / 11
10,386
799
13,824
14,221
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Psajchooo
Chang'e
17
4 / 1 / 10
10,692
822
21,587
11,821
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabBaron SamediThothAchillesArtio

VS

Bans
AresCupidChaacHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LGbestGaming
Cu Chulainn
15
1 / 6 / 3
9,201
708
12,109
18,346
15,406
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Mashout
Ao Kuang
12
1 / 3 / 2
9,258
712
9,940
16,189
18,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
heras1
Hercules
14
2 / 6 / 2
9,388
722
8,474
19,922
14,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KMDG
Bakasura
7
3
3
2.83
W
Mercury
Kmel
Mercury
4
0
11
9.5
L
Cu Chulainn
LGbestGaming
Cu Chulainn
1
6
3
0.42
L
Ao Kuang
Mashout
Ao Kuang
1
3
2
0.67
W
Chang'e
Psajchooo
Chang'e
4
1
10
9
L
Hercules
heras1
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,656
Damage
30,523
40,298
Taken
54,457
24,096
Mitigated
48,420
20,624
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KMDG
Bakasura
11,245
6,844
0
3,825
14,256
10,111
106
3,766
10,490
0
38,244
W
Mercury
Kmel
Mercury
13,824
6,584
0
4,682
14,221
8,364
2,587
5,761
8,460
0
53,359
L
Cu Chulainn
LGbestGaming
Cu Chulainn
12,109
1,397
307
1,203
18,346
15,406
0
6,498
10,557
5,254
43,638
L
Ao Kuang
Mashout
Ao Kuang
9,940
2,018
1,418
3,766
16,189
18,244
0
5,445
10,540
20,929
0
W
Chang'e
Psajchooo
Chang'e
21,587
1,424
4,451
7,666
11,821
5,621
321
2,293
9,528
51,447
0
L
Hercules
heras1
Hercules
8,474
2,695
1,630
3,930
19,922
14,770
0
9,728
9,419
54
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
27,847
184
Minions Killed
133
0
Camps Cleared
0
901,996
Distance Traveled
742,657
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,532
810
64
5
0
281,299
0
W
Mercury
10,386
799
56
4
0
337,453
4
L
Cu Chulainn
9,201
708
63
5
0
238,424
1
L
Ao Kuang
9,258
712
23
2
0
260,227
1
W
Chang'e
10,692
822
64
5
0
283,244
1
L
Hercules
9,388
722
47
4
0
244,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role