Player Matchup

Ares
Ares
ASlickBunny
Ares
Level 153
God Stats
6W - 2L
1,654 SR
Queue Stats
25W - 34L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
CantHateNate
Ne Zha
Level 160
God Stats
1W - 0L
1,909 SR
Queue Stats
14W - 15L
1,576 Elo+
Party 2
Ra
Ra
SprSmshBroh
Ra
Level 122
God Stats
3W - 1L
1,561 SR
Queue Stats
55W - 76L
1,410 Elo+
Party 2
Team Averages
Level 145
1,708 SR
1,472 Elo+

VS

Team Averages
Level 89
1,420 SR
1,463 Elo+
Fenrir
Fenrir
Crspypoptart
Fenrir
Level 12
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 1
Chang'e
Chang'e
D3monK7660
Chang'e
Level 113
God Stats
0W - 2L
1,582 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Swineflu6274
Cu Chulainn
Level 143
God Stats
2W - 5L
1,377 SR
Queue Stats
164W - 185L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
15,127
756
20,089
20,062
34,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
20
6 / 6 / 5
14,206
710
23,549
24,897
29,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 4
13,800
690
20,464
16,224
9,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 4 / 7
13,640
682
16,444
27,737
18,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
D3monK7660
Chang'e
19
2 / 4 / 10
12,894
645
16,131
23,698
9,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Swineflu6274
Cu Chulainn
18
6 / 4 / 7
13,372
669
20,490
26,002
26,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
14
14
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Ne Zha
6
6
5
1.42
L
Fenrir
6
4
7
2.38
L
Chang'e
D3monK7660
Chang'e
2
4
10
1.75
W
3
7
4
0.71
L
Cu Chulainn
Swineflu6274
Cu Chulainn
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
53,065
61,183
Taken
77,437
73,675
Mitigated
54,866
14,617
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,089
1,436
0
5,025
20,062
34,408
0
6,432
13,084
42,400
0
W
Ne Zha
23,549
7,716
0
3,791
24,897
29,702
1,404
6,166
17,812
0
79,327
L
Fenrir
16,444
4,942
321
3,606
27,737
18,713
107
16,917
10,820
0
55,255
L
Chang'e
D3monK7660
Chang'e
16,131
871
5,071
7,145
23,698
9,962
0
12,139
11,559
57,295
0
W
20,464
754
3,121
2,680
16,224
9,565
404
3,885
12,015
87,281
0
L
Cu Chulainn
Swineflu6274
Cu Chulainn
20,490
6,066
0
2,116
26,002
26,191
0
12,044
13,958
558
63,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
39,906
237
Minions Killed
222
0
Camps Cleared
0
1,098,382
Distance Traveled
1,009,405
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,127
756
26
1
0
404,539
1
W
Ne Zha
14,206
710
50
3
0
373,564
0
L
Fenrir
13,640
682
62
3
0
363,385
4
L
Chang'e
12,894
645
89
4
0
320,723
2
W
Ra
13,800
690
161
8
0
320,279
2
L
Cu Chulainn
13,372
669
71
4
0
325,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role