Player Matchup

Ymir
Ymir
Bronze III
JacobTheWarlord
Ymir
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,227 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,500 SR
1,227 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 141
1,550 SR
1,177 MMR
Anubis
Anubis
Bronze V
ShhhImtrying
Anubis
Bronze V
Level 141
God Stats
3W - 2L
1,550 SR
Queue Stats
7W - 9L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 0
11,882
743
8,507
25,440
12,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
BakasuraAh Muzen CabSkadiFenrirTyr

VS

Bans
MedusaPoseidonHerculesBaron SamediErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 1 / 0
14,713
920
19,263
15,145
12,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Anubis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,507
Damage
19,263
25,440
Taken
15,145
12,034
Mitigated
12,632
4,579
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,507
2,736
0
4,579
25,440
12,034
100
19,634
5,806
59,045
0
W
Anubis
19,263
2,172
0
7,742
15,145
12,632
1,624
8,738
6,407
93,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,882
Gold Earned
14,713
97
Minions Killed
147
4
Camps Cleared
6
262,917
Distance Traveled
235,404
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,882
743
97
6
4
262,917
5
W
Anubis
14,713
920
147
9
6
235,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role