Player Matchup

Kukulkan
Kukulkan
Cfee III
Kukulkan
Level 146
God Stats
5W - 4L
1,592 SR
Queue Stats
212W - 215L
1,500 Elo+
Solo
Ullr
Ullr
Honneyy_Badger
Ullr
Level 127
God Stats
15W - 12L
1,616 SR
Queue Stats
271W - 235L
1,597 Elo+
Party 1
Hades
Hades
JoyBoy1120
Hades
Level 89
God Stats
5W - 2L
1,596 SR
Queue Stats
111W - 101L
1,472 Elo+
Party 1
Nemesis
Nemesis
deadxscene
Nemesis
Level 145
God Stats
17W - 15L
1,560 SR
Queue Stats
716W - 784L
1,387 Elo+
Solo
Geb
Geb
xExotiic_Killer1
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 150L
1,505 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,492 Elo+

VS

Team Averages
Level 105
1,551 SR
1,523 Elo+
Arachne
Arachne
Blacksam07
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,494 Elo+
Solo
King Arthur
King Arthur
John seaskip
King Arthur
Level 148
God Stats
38W - 51L
1,510 SR
Queue Stats
766W - 790L
1,535 Elo+
Solo
Maui
Maui
S1lentBoB1
Maui
Level 85
God Stats
2W - 1L
1,712 SR
Queue Stats
24W - 14L
1,677 Elo+
Solo
Freya
Freya
thxtback
Freya
Level 82
God Stats
3W - 0L
1,525 SR
Queue Stats
295W - 312L
1,432 Elo+
Solo
Chronos
Chronos
xxDirtySpritex
Chronos
Level 134
God Stats
8W - 7L
1,511 SR
Queue Stats
283W - 268L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cfee III
Kukulkan
14
0 / 1 / 3
8,103
506
8,232
6,260
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 2
6,878
430
7,907
11,005
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
12
2 / 4 / 0
7,645
478
7,460
12,752
8,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
deadxscene
Nemesis
10
2 / 3 / 0
6,566
410
6,048
15,096
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 2
6,650
416
7,192
12,032
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blacksam07
Arachne
12
2 / 3 / 2
7,160
448
7,277
11,107
4,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
John seaskip
King Arthur
16
4 / 0 / 3
8,929
558
8,585
14,483
13,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
7,365
460
5,040
12,746
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
thxtback
Freya
13
5 / 0 / 5
8,223
514
7,782
13,503
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 5
8,657
541
10,577
12,666
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blacksam07
Arachne
2
3
2
1
L
Kukulkan
Cfee III
Kukulkan
0
1
3
1.5
L
1
2
2
1
W
King Arthur
John seaskip
King Arthur
4
0
3
5.5
L
Hades
2
4
0
0.5
W
1
2
7
2.25
L
Nemesis
deadxscene
Nemesis
2
3
0
0.67
W
Freya
thxtback
Freya
5
0
5
7.5
L
0
4
2
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
39,261
57,145
Taken
64,505
27,842
Mitigated
38,219
11,268
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blacksam07
Arachne
7,277
5,564
0
2,575
11,107
4,195
0
3,331
7,776
0
42,463
L
Kukulkan
Cfee III
Kukulkan
8,232
1,001
0
1,000
6,260
2,879
0
3,374
2,684
83,927
0
L
7,907
2,277
0
1,205
11,005
4,028
0
4,279
6,552
0
46,473
W
King Arthur
John seaskip
King Arthur
8,585
1,104
0
5,397
14,483
13,098
31
4,578
9,905
0
67,871
L
Hades
7,460
625
0
4,123
12,752
8,516
0
2,642
9,338
49,986
0
W
5,040
1,474
1,240
3,180
12,746
10,035
0
5,318
7,428
19,738
5,579
L
Nemesis
deadxscene
Nemesis
6,048
865
0
2,290
15,096
5,491
0
6,805
8,026
0
41,941
W
Freya
thxtback
Freya
7,782
2,874
0
4,097
13,503
5,259
28
2,950
10,553
55,416
0
L
7,192
773
0
2,650
12,032
6,928
0
4,902
7,009
30,783
0
W
10,577
2,759
0
2,725
12,666
5,632
0
6,707
5,959
77,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
40,334
427
Minions Killed
457
0
Camps Cleared
0
1,459,464
Distance Traveled
1,566,627
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,160
448
80
5
0
319,519
5
L
Kukulkan
8,103
506
149
9
0
292,867
7
L
Ullr
6,878
430
89
6
0
307,567
1
W
King Arthur
8,929
558
119
7
0
308,298
1
L
Hades
7,645
478
92
6
0
235,998
3
W
Maui
7,365
460
32
2
0
299,800
6
L
Nemesis
6,566
410
65
4
0
315,482
2
W
Freya
8,223
514
84
5
0
315,107
1
L
Geb
6,650
416
32
2
0
307,550
2
W
Chronos
8,657
541
142
9
0
323,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role