Player Matchup

Amaterasu
Amaterasu
B A 89
Amaterasu
Level 67
God Stats
3W - 4L
1,510 SR
Queue Stats
134W - 100L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
Swishaaz
Zhong Kui
Level 149
God Stats
3W - 2L
1,795 SR
Queue Stats
319W - 235L
1,493 Elo+
Party 2
Ishtar
Ishtar
zSupraMk3
Ishtar
Level 41
God Stats
0W - 1L
1,839 SR
Queue Stats
39W - 45L
1,431 Elo+
Party 2
Team Averages
Level 86
1,715 SR
1,469 Elo+

VS

Team Averages
Level 122
1,519 SR
1,467 Elo+
Mercury
Mercury
Dawnex
Mercury
Level 143
God Stats
5W - 3L
1,658 SR
Queue Stats
500W - 446L
1,496 Elo+
Party 1
Skadi
Skadi
LabTechKitten
Skadi
Level 115
God Stats
14W - 6L
1,422 SR
Queue Stats
276W - 199L
1,483 Elo+
Party 1
Janus
Janus
shootnbubbles
Janus
Level 107
God Stats
33W - 34L
1,478 SR
Queue Stats
546W - 572L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B A 89
Amaterasu
14
1 / 4 / 4
9,402
627
10,512
16,200
14,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Swishaaz
Zhong Kui
15
0 / 4 / 2
9,171
611
10,296
15,079
15,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
zSupraMk3
Ishtar
15
4 / 4 / 0
9,983
666
7,490
13,721
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dawnex
Mercury
17
2 / 0 / 9
10,681
712
8,319
15,883
14,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 3
10,533
702
11,082
11,511
5,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 5
11,324
755
17,874
7,027
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B A 89
Amaterasu
1
4
4
0.75
W
Mercury
Dawnex
Mercury
2
0
9
6.5
W
4
3
3
1.83
L
Zhong Kui
Swishaaz
Zhong Kui
0
4
2
0.25
W
6
2
5
4.25
L
Ishtar
zSupraMk3
Ishtar
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
37,275
45,000
Taken
34,421
34,991
Mitigated
23,092
12,373
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B A 89
Amaterasu
10,512
4,461
360
4,551
16,200
14,082
360
5,221
10,725
0
21,481
W
Mercury
Dawnex
Mercury
8,319
4,094
498
5,576
15,883
14,529
954
4,802
11,081
0
30,894
W
11,082
4,385
0
1,590
11,511
5,318
1,100
3,625
7,886
0
35,136
L
Zhong Kui
Swishaaz
Zhong Kui
10,296
1,191
0
4,262
15,079
15,273
0
6,405
8,296
45,532
4,467
W
17,874
117
124
2,172
7,027
3,245
765
1,581
5,446
74,972
0
L
Ishtar
zSupraMk3
Ishtar
7,490
4,015
0
3,200
13,721
5,636
0
5,345
8,078
0
32,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,556
Gold Earned
32,538
163
Minions Killed
203
0
Camps Cleared
0
745,629
Distance Traveled
868,955
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,402
627
26
2
0
252,802
4
W
Mercury
10,681
712
40
3
0
341,173
0
W
Skadi
10,533
702
45
3
0
257,040
4
L
Zhong Kui
9,171
611
88
6
0
232,172
8
W
Janus
11,324
755
118
8
0
270,742
0
L
Ishtar
9,983
666
49
3
0
260,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role