Player Matchup

Pele
Pele
Aidan_DeDragonYT
Pele
Level 51
God Stats
1W - 2L
1,294 SR
Queue Stats
11W - 13L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 65
God Stats
131W - 98L
1,562 SR
Queue Stats
283W - 268L
1,486 Elo+
Solo
Achilles
Achilles
TheLampshade-
Achilles
Level 82
God Stats
1W - 1L
1,667 SR
Queue Stats
29W - 49L
1,292 Elo+
Party 2
Team Averages
Level 66
1,508 SR
1,371 Elo+

VS

Team Averages
Level 37
1,304 SR
1,234 Elo+
Izanami
Izanami
Boricua-gamer620
Izanami
Level 35
God Stats
1W - 4L
1,180 SR
Queue Stats
14W - 27L
1,202 Elo+
Party 1
Da Ji
Da Ji
EdenianGlow
Da Ji
Level 69
God Stats
1W - 3L
1,198 SR
Queue Stats
133W - 244L
1,219 Elo+
Solo
Ao Kuang
Ao Kuang
MrFroZone02
Ao Kuang
Level 7
God Stats
0W - 3L
1,535 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
8,045
805
7,614
6,915
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Goofballs69
Baron Samedi
13
3 / 0 / 10
8,051
805
8,714
3,480
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheLampshade-
Achilles
12
5 / 1 / 8
8,005
801
7,963
9,757
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,840
684
4,542
8,729
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 3
6,419
642
2,545
10,327
3,835
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MrFroZone02
Ao Kuang
10
1 / 4 / 1
6,765
677
4,733
10,574
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
2
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
1
3
1
0.5
L
0
7
3
0.21
W
Baron Samedi
Goofballs69
Baron Samedi
3
0
10
8
L
Ao Kuang
MrFroZone02
Ao Kuang
1
4
1
0.38
W
Achilles
TheLampshade-
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
11,820
20,152
Taken
29,630
16,548
Mitigated
11,487
4,519
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,614
2,169
0
1,289
6,915
2,869
0
1,269
5,646
0
28,748
L
4,542
3,102
0
1,327
8,729
3,586
0
2,706
5,599
0
27,020
L
2,545
695
617
651
10,327
3,835
0
1,807
8,077
0
12,930
W
Baron Samedi
Goofballs69
Baron Samedi
8,714
334
980
1,570
3,480
1,952
140
1,710
1,770
23,712
0
L
Ao Kuang
MrFroZone02
Ao Kuang
4,733
1,751
0
3,477
10,574
4,066
0
3,608
6,500
15,357
0
W
Achilles
TheLampshade-
Achilles
7,963
2,026
0
680
9,757
11,727
0
1,781
7,976
0
15,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
20,024
109
Minions Killed
94
0
Camps Cleared
0
551,893
Distance Traveled
506,898
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,045
805
57
6
0
173,378
1
L
Izanami
6,840
684
50
5
0
168,775
2
L
Da Ji
6,419
642
24
2
0
157,904
0
W
Baron Samedi
8,051
805
38
4
0
193,303
5
L
Ao Kuang
6,765
677
20
2
0
180,219
3
W
Achilles
8,005
801
14
1
0
185,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role