Player Matchup

Gilgamesh
Gilgamesh
IceAngel62
Gilgamesh
Level 103
God Stats
2W - 1L
1,337 SR
Queue Stats
62W - 72L
1,596 Elo+
Party 1
Merlin
Merlin
JoseCano2219
Merlin
Level 148
God Stats
2W - 2L
1,520 SR
Queue Stats
368W - 386L
1,624 Elo+
Party 1
Charybdis
Charybdis
Shibefu
Charybdis
Level 160
God Stats
2W - 1L
1,351 SR
Queue Stats
213W - 160L
1,666 Elo+
Solo
Da Ji
Da Ji
TSM_KindredEPR22
Da Ji
Level 135
God Stats
4W - 0L
1,650 SR
Queue Stats
123W - 131L
1,651 Elo+
Party 1
Atlas
Atlas
Toci_hn
Atlas
Level 160
God Stats
67W - 62L
1,623 SR
Queue Stats
410W - 441L
1,621 Elo+
Party 1
Team Averages
Level 141
1,496 SR
1,632 Elo+

VS

Team Averages
Level 114
1,618 SR
1,589 Elo+
Loki
Loki
Ranqom12324
Loki
Level 70
God Stats
8W - 5L
1,622 SR
Queue Stats
531W - 286L
1,656 Elo+
Party 3
Cthulhu
Cthulhu
Serghoun
Cthulhu
Level 108
God Stats
1W - 2L
1,670 SR
Queue Stats
124W - 113L
1,557 Elo+
Party 2
Ratatoskr
Ratatoskr
SixPathsMatt
Ratatoskr
Level 142
God Stats
16W - 8L
1,750 SR
Queue Stats
310W - 172L
1,626 Elo+
Party 3
Izanami
Izanami
Yepeto610001
Izanami
Level 108
God Stats
25W - 24L
1,591 SR
Queue Stats
387W - 361L
1,539 Elo+
Party 2
Eset
Eset
fabrox1
Eset
Level 143
God Stats
3W - 10L
1,456 SR
Queue Stats
243W - 235L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IceAngel62
Gilgamesh
11
1 / 2 / 3
6,776
484
9,433
14,376
10,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
12
2 / 2 / 5
7,265
519
3,469
6,249
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Shibefu
Charybdis
13
3 / 0 / 5
8,151
582
9,996
11,724
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 4
7,902
564
7,106
9,373
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Toci_hn
Atlas
11
4 / 1 / 5
7,483
535
6,435
7,203
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,179
441
3,445
8,060
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Serghoun
Cthulhu
11
2 / 4 / 1
6,704
479
5,390
12,230
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
SixPathsMatt
Ratatoskr
12
2 / 3 / 0
7,234
517
7,787
15,200
9,135
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Yepeto610001
Izanami
12
0 / 4 / 0
6,787
485
3,193
11,056
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
fabrox1
Eset
12
1 / 3 / 1
7,112
508
6,364
6,917
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
5
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IceAngel62
Gilgamesh
1
2
3
1.25
W
Merlin
2
2
5
2.25
L
0
2
3
0.75
L
Cthulhu
Serghoun
Cthulhu
2
4
1
0.63
W
Charybdis
Shibefu
Charybdis
3
0
5
5.5
L
Ratatoskr
SixPathsMatt
Ratatoskr
2
3
0
0.67
W
6
0
4
8
W
Atlas
Toci_hn
Atlas
4
1
5
6.5
L
Izanami
Yepeto610001
Izanami
0
4
0
0
L
Eset
fabrox1
Eset
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
26,179
48,925
Taken
53,463
25,872
Mitigated
26,917
20,521
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IceAngel62
Gilgamesh
9,433
4,131
0
4,341
14,376
10,520
828
679
12,865
0
36,197
W
Merlin
3,469
521
0
1,617
6,249
2,635
0
3,356
2,893
56,854
0
L
3,445
623
0
3,321
8,060
2,473
0
1,419
6,641
0
33,344
L
Cthulhu
Serghoun
Cthulhu
5,390
686
256
1,612
12,230
9,560
0
4,630
7,600
25,662
780
W
Charybdis
Shibefu
Charybdis
9,996
5,295
0
8,924
11,724
4,185
1,152
2,350
9,374
0
70,121
L
Ratatoskr
SixPathsMatt
Ratatoskr
7,787
2,489
0
7,456
15,200
9,135
0
148
15,052
0
49,472
W
7,106
1,983
0
3,448
9,373
3,890
39
1,550
7,784
0
39,940
W
Atlas
Toci_hn
Atlas
6,435
2,414
0
2,191
7,203
4,642
0
4,089
3,114
19,368
0
L
Izanami
Yepeto610001
Izanami
3,193
2,300
0
4,457
11,056
3,374
0
1,269
9,787
0
61,012
L
Eset
fabrox1
Eset
6,364
785
486
948
6,917
2,375
0
2,438
4,479
53,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
34,016
348
Minions Killed
432
0
Camps Cleared
0
1,345,177
Distance Traveled
1,295,360
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,776
484
37
3
0
274,139
5
W
Merlin
7,265
519
94
7
0
263,413
5
L
Loki
6,179
441
70
5
0
249,008
1
L
Cthulhu
6,704
479
40
3
0
283,362
4
W
Charybdis
8,151
582
116
8
0
241,293
4
L
Ratatoskr
7,234
517
99
7
0
274,744
4
W
Da Ji
7,902
564
78
6
0
295,898
3
W
Atlas
7,483
535
23
2
0
270,434
9
L
Izanami
6,787
485
118
8
0
232,617
2
L
Eset
7,112
508
105
8
0
255,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role