Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Calvìn
Skadi
Level 160
God Stats
4W - 1L
1,671 SR
Queue Stats
442W - 223L
1,827 Elo+
Party 2
Sol
Sol
Σxcel
Sol
Level 160
God Stats
9W - 2L
1,850 SR
Queue Stats
461W - 246L
1,834 Elo+
Party 2
Mulan
Mulan
Сhаd
Mulan
Level 158
God Stats
1W - 0L
2,043 SR
Queue Stats
51W - 13L
1,856 Elo+
Party 2
Team Averages
Level 157
1,713 SR
1,703 Elo+

VS

Team Averages
Level 113
1,514 SR
1,581 Elo+
Nemesis
Nemesis
ADEBOO
Nemesis
Level 104
God Stats
3W - 2L
1,651 SR
Queue Stats
419W - 397L
1,544 Elo+
Party 1
Thor
Thor
Leviash95
Thor
Level 119
God Stats
2W - 2L
1,602 SR
Queue Stats
355W - 346L
1,544 Elo+
Party 1
Yu Huang
Yu Huang
ModestPlesiosaur
Yu Huang
Level 149
God Stats
1W - 3L
1,480 SR
Queue Stats
143W - 112L
1,642 Elo+
Party 3
Ares
Ares
RainbowJackDash
Ares
Level 103
God Stats
3W - 5L
1,493 SR
Queue Stats
294W - 273L
1,534 Elo+
Solo
Shiva
Shiva
Temp0Black
Shiva
Level 89
God Stats
1W - 1L
1,344 SR
Queue Stats
125W - 97L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
8 / 2 / 19
10,074
916
14,900
14,350
7,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
16
4 / 1 / 24
9,515
865
15,932
10,920
6,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Calvìn
Skadi
14
3 / 2 / 20
8,883
808
14,202
11,067
5,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Σxcel
Sol
15
7 / 3 / 15
9,864
897
13,208
11,576
5,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Сhаd
Mulan
17
7 / 2 / 21
9,724
884
13,600
19,598
22,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADEBOO
Nemesis
14
0 / 3 / 7
8,246
750
6,608
13,484
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
13
1 / 6 / 1
7,422
675
6,557
11,475
5,826
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 3 / 5
9,350
850
17,463
11,391
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 11 / 5
8,684
789
10,551
23,721
25,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Shiva
13
0 / 6 / 2
7,155
650
6,612
16,234
15,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
29
Kills
9
10
Deaths
29
99
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
19
8.75
W
Baron Samedi
 
Baron Samedi
4
1
24
16
L
Nemesis
ADEBOO
Nemesis
0
3
7
1.17
W
Skadi
Calvìn
Skadi
3
2
20
6.5
L
Thor
1
6
1
0.25
L
5
3
5
2.5
L
3
11
5
0.5
L
Shiva
0
6
2
0.17
W
Sol
Σxcel
Sol
7
3
15
4.83
W
Mulan
Сhаd
Mulan
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,842
Damage
47,791
67,511
Taken
76,305
48,148
Mitigated
64,353
31,016
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,900
11,591
407
3,065
14,350
7,382
2,718
7,021
7,329
0
33,150
W
Baron Samedi
 
Baron Samedi
15,932
1,708
9,484
4,685
10,920
6,912
900
3,847
7,073
26,678
0
L
Nemesis
ADEBOO
Nemesis
6,608
1,234
2,002
3,163
13,484
12,150
632
5,059
8,380
0
11,029
W
Skadi
Calvìn
Skadi
14,202
6,272
977
1,614
11,067
5,596
1,893
5,100
5,967
0
29,953
L
Thor
6,557
463
377
392
11,475
5,826
243
3,512
7,643
0
14,389
L
17,463
1,766
602
2,124
11,391
6,113
616
5,457
5,751
35,265
0
L
10,551
179
0
405
23,721
25,140
0
7,974
15,234
11,761
0
L
Shiva
6,612
350
656
1,206
16,234
15,124
525
7,138
8,846
0
9,613
W
Sol
Σxcel
Sol
13,208
4,298
269
2,529
11,576
5,293
2,399
4,828
6,748
21,522
0
W
Mulan
Сhаd
Mulan
13,600
1,896
1,947
6,039
19,598
22,965
550
7,218
12,380
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
40,857
120
Minions Killed
71
0
Camps Cleared
0
994,215
Distance Traveled
940,427
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,074
916
46
4
0
211,624
3
W
Baron Samedi
9,515
865
17
2
0
218,978
1
L
Nemesis
8,246
750
10
1
0
232,390
1
W
Skadi
8,883
808
37
3
0
173,352
3
L
Thor
7,422
675
20
2
0
155,054
0
L
Yu Huang
9,350
850
32
3
0
202,414
1
L
Ares
8,684
789
4
0
0
152,343
4
L
Shiva
7,155
650
5
0
0
198,226
4
W
Sol
9,864
897
16
1
0
195,440
0
W
Mulan
9,724
884
4
0
0
194,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role