Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Bierpapieren
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 1
Hel
Hel
JaimyVanHetK44R
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,429 Elo+
Party 1
Skadi
Skadi
Josiro
Skadi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 26L
1,494 Elo+
Party 1
Thoth
Thoth
thelivingm3me
Thoth
Level 68
God Stats
1W - 1L
1,566 SR
Queue Stats
48W - 19L
1,584 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,459 Elo+

VS

Team Averages
Level 103
1,575 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DerekDepouillo
Odin
Level 109
God Stats
4W - 0L
1,731 SR
Queue Stats
373W - 371L
1,480 Elo+
Solo
Rama
Rama
MainaLove
Rama
Level 87
God Stats
4W - 4L
1,428 SR
Queue Stats
180W - 179L
1,510 Elo+
Solo
Tyr
Tyr
SeKa_cT9
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,472 Elo+
Solo
Fenrir
Fenrir
nQrk21
Fenrir
Level 127
God Stats
2W - 1L
1,717 SR
Queue Stats
44W - 55L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 5 / 5
8,262
551
10,443
22,412
26,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Bierpapieren
Cabrakan
15
2 / 6 / 5
9,677
645
6,164
24,565
44,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 2 / 6
8,431
562
10,866
8,226
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Josiro
Skadi
18
4 / 4 / 2
10,466
698
25,348
17,761
11,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 2
10,528
702
33,826
12,791
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 1 / 15
10,683
712
12,501
19,385
11,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 19
10,917
728
12,625
27,875
25,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
19
8 / 2 / 12
11,610
774
28,775
16,137
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 17
10,037
669
11,250
24,343
29,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
nQrk21
Fenrir
17
5 / 2 / 13
10,475
698
15,574
18,808
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
9
Kills
20
20
Deaths
9
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
5
0.5
W
Hel
 
Hel
4
1
15
11.5
L
Cabrakan
Bierpapieren
Cabrakan
2
6
5
0.75
W
1
2
19
5.25
L
0
2
6
1.5
L
Skadi
Josiro
Skadi
4
4
2
1.25
W
Rama
8
2
12
7
W
2
2
17
5.25
W
Fenrir
nQrk21
Fenrir
5
2
13
5.75
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,647
Damage
80,725
85,755
Taken
106,548
95,232
Mitigated
88,398
23,091
Healing
65,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,443
774
978
1,487
22,412
26,329
0
3,223
18,847
0
15,530
W
Hel
 
Hel
12,501
1,833
26,909
12,445
19,385
11,809
343
12,191
7,194
24,539
0
L
Cabrakan
Bierpapieren
Cabrakan
6,164
967
370
1,808
24,565
44,272
0
5,022
19,068
7,595
0
W
12,625
2,925
4,075
4,728
27,875
25,986
1,134
12,163
15,712
0
22,756
L
10,866
1,282
10,349
2,124
8,226
6,388
0
665
7,561
17,402
0
L
Skadi
Josiro
Skadi
25,348
11,471
1,566
2,440
17,761
11,385
0
2,788
14,882
0
47,358
W
Rama
28,775
20,832
2,280
4,148
16,137
9,095
4,519
7,260
8,877
0
66,064
W
11,250
2,859
1,499
3,497
24,343
29,401
524
8,891
15,452
0
22,388
W
Fenrir
nQrk21
Fenrir
15,574
2,725
3,117
3,037
18,808
12,107
1,722
10,351
8,457
0
21,877
L
33,826
1,732
644
1,325
12,791
6,858
0
803
11,712
63,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
53,722
145
Minions Killed
157
0
Camps Cleared
0
1,302,910
Distance Traveled
1,497,440
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,262
551
2
0
0
265,973
0
W
Hel
10,683
712
29
2
0
292,969
0
L
Cabrakan
9,677
645
2
0
0
252,087
0
W
Odin
10,917
728
24
2
0
301,891
0
L
Hel
8,431
562
21
1
0
282,969
0
L
Skadi
10,466
698
53
4
0
234,002
1
W
Rama
11,610
774
68
5
0
258,214
5
W
Tyr
10,037
669
12
1
0
320,378
0
W
Fenrir
10,475
698
24
2
0
323,988
1
L
Thoth
10,528
702
67
4
0
267,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role