Player Matchup

Thor
Thor
Platinum V
Faydę
Thor
Platinum V
Level 105
God Stats
6W - 2L
1,786 SR
Queue Stats
28W - 11L
1,936 MMR
Party 2
Anhur
Anhur
Platinum IV
Murо
Anhur
Platinum IV
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 1L
2,032 MMR
Party 2
Chronos
Chronos
Platinum II
Psvchο
Chronos
Platinum II
Level 124
God Stats
5W - 0L
2,039 SR
Queue Stats
38W - 11L
2,223 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,853 SR
2,063 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,633 SR
1,868 MMR
Horus
Horus
Platinum I
Flytfisk
Horus
Platinum I
Level 145
God Stats
1W - 1L
1,507 SR
Queue Stats
51W - 54L
1,884 MMR
Party 1
Ares
Ares
Platinum I
Gruvarbetaren
Ares
Platinum I
Level 80
God Stats
3W - 1L
1,717 SR
Queue Stats
31W - 15L
2,225 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ImGofi
Hou Yi
Gold IV
Level 127
God Stats
0W - 2L
1,675 SR
Queue Stats
29W - 35L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Faydę
Thor
14
3 / 1 / 6
7,973
797
8,523
11,448
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Anhur
Murо
Anhur
12
1 / 3 / 6
7,389
739
7,505
8,812
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Psvchο
Chronos
15
5 / 0 / 4
8,555
856
10,727
8,316
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabThothAchillesAo KuangAtlas

VS

Bans
Baron SamediPersephoneSobekMorgan Le FayGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Flytfisk
Horus
10
0 / 4 / 1
6,205
621
6,043
12,930
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
7,437
744
7,124
11,299
10,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
ImGofi
Hou Yi
12
2 / 3 / 1
7,224
722
7,008
8,315
3,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
Faydę
Thor
3
1
6
6
L
Horus
Flytfisk
Horus
0
4
1
0.13
L
1
2
1
0.75
L
Hou Yi
ImGofi
Hou Yi
2
3
1
0.83
W
Anhur
Murо
Anhur
1
3
6
1.33
W
Chronos
Psvchο
Chronos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
20,175
28,576
Taken
32,544
13,347
Mitigated
25,281
7,655
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Faydę
Thor
8,523
1,069
0
3,735
11,448
6,806
320
3,759
7,497
77
22,412
L
Horus
Flytfisk
Horus
6,043
2,143
1,064
3,863
12,930
10,641
0
5,106
7,564
139
13,624
L
7,124
159
0
2,451
11,299
10,911
0
2,951
8,264
19,438
0
L
Hou Yi
ImGofi
Hou Yi
7,008
3,401
0
1,426
8,315
3,729
0
2,762
5,248
0
33,877
W
Anhur
Murо
Anhur
7,505
4,151
0
1,844
8,812
3,194
562
2,010
6,605
0
28,345
W
Chronos
Psvchο
Chronos
10,727
3,760
0
2,076
8,316
3,347
2,094
1,821
6,254
48,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,917
Gold Earned
20,866
152
Minions Killed
106
0
Camps Cleared
0
531,410
Distance Traveled
572,173
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,973
797
32
3
0
182,515
4
L
Horus
6,205
621
14
1
0
190,419
2
L
Ares
7,437
744
23
2
0
212,001
5
L
Hou Yi
7,224
722
69
7
0
169,753
0
W
Anhur
7,389
739
34
3
0
163,848
0
W
Chronos
8,555
856
86
9
0
185,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role