Player Matchup

Baron Samedi
Baron Samedi
ConDroid260
Baron Samedi
Level 128
God Stats
10W - 11L
1,501 SR
Queue Stats
179W - 231L
1,345 Elo+
Solo
Danzaburou
Danzaburou
ThundrSnow
Danzaburou
Level 149
God Stats
2W - 1L
1,823 SR
Queue Stats
77W - 90L
1,371 Elo+
Party 1
Maui
Maui
l984toyota
Maui
Level 24
God Stats
1W - 1L
1,409 SR
Queue Stats
3W - 2L
1,389 Elo+
Party 1
Team Averages
Level 100
1,578 SR
1,369 Elo+

VS

Team Averages
Level 71
1,376 SR
1,457 Elo+
Guan Yu
Guan Yu
JosePablo1111__
Guan Yu
Level 61
God Stats
5W - 4L
1,440 SR
Queue Stats
53W - 57L
1,421 Elo+
Party 2
Da Ji
Da Ji
TTG-30eight
Da Ji
Level 64
God Stats
1W - 1L
1,200 SR
Queue Stats
114W - 128L
1,461 Elo+
Solo
He Bo
He Bo
wagcal1614
He Bo
Level 87
God Stats
6W - 5L
1,489 SR
Queue Stats
322W - 352L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConDroid260
Baron Samedi
15
3 / 5 / 2
9,893
707
8,027
15,210
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
ThundrSnow
Danzaburou
14
2 / 5 / 3
10,060
719
7,414
14,018
5,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 5
8,888
635
4,885
11,061
13,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
9,886
706
6,963
13,944
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 5
10,613
758
11,709
10,604
5,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
18
6 / 1 / 4
11,341
810
16,114
8,250
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
10
10
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ConDroid260
Baron Samedi
3
5
2
0.8
W
0
2
9
2.25
W
4
2
5
3.25
L
Danzaburou
ThundrSnow
Danzaburou
2
5
3
0.7
L
0
0
5
2.5
W
He Bo
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
34,786
40,289
Taken
32,798
27,613
Mitigated
26,255
6,498
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ConDroid260
Baron Samedi
8,027
562
1,658
2,785
15,210
7,868
0
7,907
7,303
40,775
0
W
6,963
454
454
1,928
13,944
16,945
0
5,503
8,441
0
29,243
W
11,709
2,323
0
2,201
10,604
5,252
562
3,628
6,976
0
35,522
L
Danzaburou
ThundrSnow
Danzaburou
7,414
2,903
0
1,628
14,018
5,854
26
5,551
8,467
0
36,520
L
4,885
759
99
328
11,061
13,891
0
2,728
8,333
12,535
0
W
He Bo
16,114
368
0
866
8,250
4,058
681
4,102
4,148
68,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
31,840
148
Minions Killed
185
0
Camps Cleared
0
756,833
Distance Traveled
869,287
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,893
707
84
6
0
237,207
1
W
Guan Yu
9,886
706
41
3
0
303,053
1
W
Da Ji
10,613
758
39
3
0
282,471
0
L
Danzaburou
10,060
719
50
4
0
256,236
1
L
Maui
8,888
635
14
1
0
263,390
1
W
He Bo
11,341
810
105
8
0
283,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role