Player Matchup

Neith
Neith
Asunayui9323
Neith
Level 15
God Stats
14W - 23L
1,302 SR
Queue Stats
14W - 25L
1,238 Elo+
Party 1
Ra
Ra
DaG KeniFuc
Ra
Level 158
God Stats
1W - 2L
1,525 SR
Queue Stats
210W - 203L
1,425 Elo+
Party 1
Yemoja
Yemoja
artiemac
Yemoja
Level 16
God Stats
6W - 7L
1,530 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,400 Elo+

VS

Team Averages
Level 105
1,346 SR
1,360 Elo+
Hercules
Hercules
Raaid
Hercules
Level 62
God Stats
9W - 13L
1,145 SR
Queue Stats
225W - 357L
1,257 Elo+
Solo
Izanami
Izanami
ToxicXmudkiP
Izanami
Level 135
God Stats
32W - 38L
1,473 SR
Queue Stats
337W - 391L
1,451 Elo+
Solo
Sol
Sol
estoyhackeao
Sol
Level 119
God Stats
9W - 11L
1,421 SR
Queue Stats
300W - 335L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,869
656
7,562
12,332
5,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 1
8,574
715
9,314
9,777
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
artiemac
Yemoja
12
0 / 4 / 1
7,964
664
4,032
15,207
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Raaid
Hercules
15
3 / 0 / 5
8,757
730
9,069
10,065
10,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ToxicXmudkiP
Izanami
16
3 / 0 / 6
9,757
813
10,608
10,359
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 4
9,499
792
11,722
11,643
5,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
3
1
0.5
W
Hercules
Raaid
Hercules
3
0
5
5.5
W
Izanami
ToxicXmudkiP
Izanami
3
0
6
6
L
Yemoja
artiemac
Yemoja
0
4
1
0.13
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
31,399
37,316
Taken
32,067
23,849
Mitigated
20,293
8,446
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
2,485
0
1,564
12,332
5,277
0
4,250
8,082
0
21,918
L
9,314
370
845
2,805
9,777
4,491
0
2,761
7,016
46,790
0
W
Hercules
Raaid
Hercules
9,069
1,519
0
1,076
10,065
10,134
0
3,885
6,180
0
13,491
W
Izanami
ToxicXmudkiP
Izanami
10,608
5,326
0
3,845
10,359
5,052
2,719
5,402
4,957
0
66,108
L
Yemoja
artiemac
Yemoja
4,032
1,767
1,513
1,719
15,207
14,081
0
4,741
10,466
8,257
0
W
11,722
4,303
0
5,372
11,643
5,107
683
4,116
7,527
44,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
28,013
121
Minions Killed
184
0
Camps Cleared
0
643,405
Distance Traveled
642,370
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,869
656
27
2
0
206,082
0
L
Ra
8,574
715
83
7
0
237,574
5
W
Hercules
8,757
730
7
1
0
222,370
1
W
Izanami
9,757
813
108
9
0
218,311
0
L
Yemoja
7,964
664
11
1
0
199,749
0
W
Sol
9,499
792
69
6
0
201,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role