Player Matchup

Kuzenbo
Kuzenbo
Digital__krak
Kuzenbo
Level 160
God Stats
40W - 36L
1,530 SR
Queue Stats
316W - 281L
1,514 Elo+
Party 1
Serqet
Serqet
Senkiro_
Serqet
Level 47
God Stats
1W - 1L
1,570 SR
Queue Stats
32W - 25L
1,547 Elo+
Party 1
Loki
Loki
clapper_2hard
Loki
Level 88
God Stats
4W - 1L
1,693 SR
Queue Stats
198W - 170L
1,581 Elo+
Party 1
Team Averages
Level 98
1,598 SR
1,547 Elo+

VS

Team Averages
Level 87
1,365 SR
1,499 Elo+
Discordia
Discordia
Darcellius
Discordia
Level 124
God Stats
0W - 3L
1,153 SR
Queue Stats
127W - 122L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
HalfShell-Dude
Sun Wukong
Level 97
God Stats
1W - 2L
1,442 SR
Queue Stats
59W - 53L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Ino Tha God
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 0 / 11
11,732
782
12,037
19,001
32,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Senkiro_
Serqet
16
6 / 3 / 9
11,330
755
13,404
13,448
8,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 7
12,271
818
13,451
9,644
5,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darcellius
Discordia
14
0 / 6 / 3
9,320
621
11,356
11,651
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
HalfShell-Dude
Sun Wukong
15
1 / 6 / 2
9,672
645
7,795
16,727
13,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Ino Tha God
Cthulhu
14
3 / 6 / 1
9,833
656
9,484
17,018
12,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
4
4
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darcellius
Discordia
0
6
3
0.25
W
Kuzenbo
4
0
11
9.5
L
Sun Wukong
HalfShell-Dude
Sun Wukong
1
6
2
0.33
L
Cthulhu
Ino Tha God
Cthulhu
3
6
1
0.58
W
Serqet
Senkiro_
Serqet
6
3
9
3.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
28,635
42,093
Taken
45,396
45,723
Mitigated
29,449
4,810
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darcellius
Discordia
11,356
694
0
500
11,651
3,511
0
2,415
9,236
44,968
0
W
Kuzenbo
12,037
4,496
1,535
2,775
19,001
32,247
681
8,075
10,926
28,449
0
L
Sun Wukong
HalfShell-Dude
Sun Wukong
7,795
1,286
5
2,139
16,727
13,750
31
5,064
10,983
0
34,321
L
Cthulhu
Ino Tha God
Cthulhu
9,484
631
1,143
2,977
17,018
12,188
0
4,628
12,026
22,270
0
W
Serqet
Senkiro_
Serqet
13,404
2,895
0
250
13,448
8,406
39
6,803
6,645
0
41,062
W
13,451
2,494
0
250
9,644
5,070
2,246
6,040
3,604
0
72,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
28,825
185
Minions Killed
157
0
Camps Cleared
0
913,191
Distance Traveled
758,114
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,320
621
77
5
0
237,030
1
W
Kuzenbo
11,732
782
28
2
0
294,926
4
L
Sun Wukong
9,672
645
49
3
0
272,857
2
L
Cthulhu
9,833
656
31
2
0
248,227
3
W
Serqet
11,330
755
55
4
0
302,471
2
W
Loki
12,271
818
102
7
0
315,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role