Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
FunkBears
Achilles
Level 103
God Stats
11W - 10L
1,449 SR
Queue Stats
159W - 166L
1,385 Elo+
Party 3
Olorun
Olorun
NobodyIsGodX
Olorun
Level 26
God Stats
3W - 3L
1,290 SR
Queue Stats
52W - 34L
1,323 Elo+
Party 3
Cliodhna
Cliodhna
Tnxxz
Cliodhna
Level 71
God Stats
3W - 1L
1,616 SR
Queue Stats
56W - 46L
1,510 Elo+
Party 2
Ullr
Ullr
Zaptiste
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,454 Elo+
Party 2
Team Averages
Level 57
1,471 SR
1,434 Elo+

VS

Team Averages
Level 62
1,520 SR
1,483 Elo+
Mercury
Mercury
CherekDauvan
Mercury
Level 46
God Stats
2W - 4L
1,428 SR
Queue Stats
143W - 111L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Gloorp
Nu Wa
Level 85
God Stats
3W - 2L
1,643 SR
Queue Stats
178W - 169L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
I Need EBT
Sylvanus
Level 80
God Stats
4W - 2L
1,681 SR
Queue Stats
47W - 58L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
OleRasta
Heimdallr
Level 43
God Stats
1W - 2L
1,544 SR
Queue Stats
7W - 6L
1,474 Elo+
Solo
Mulan
Mulan
SAUCY E MAN5498
Mulan
Level 57
God Stats
0W - 1L
1,305 SR
Queue Stats
187W - 209L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 6
8,778
549
5,484
9,861
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
FunkBears
Achilles
14
3 / 2 / 2
8,900
556
8,962
11,081
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Olorun
14
3 / 0 / 4
8,559
535
7,250
8,265
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Tnxxz
Cliodhna
14
5 / 2 / 2
8,532
533
8,106
11,267
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
13
1 / 0 / 0
7,467
467
1,697
9,710
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CherekDauvan
Mercury
15
1 / 2 / 3
8,446
528
5,002
12,941
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Gloorp
Nu Wa
10
2 / 3 / 1
6,515
407
4,610
6,413
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
I Need EBT
Sylvanus
10
0 / 0 / 1
6,418
401
3,705
6,584
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
OleRasta
Heimdallr
10
0 / 4 / 0
6,090
381
4,402
11,379
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,659
479
6,447
14,595
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
4
4
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
6
4
L
Mercury
CherekDauvan
Mercury
1
2
3
1.25
W
Achilles
FunkBears
Achilles
3
2
2
2
L
Nu Wa
Gloorp
Nu Wa
2
3
1
0.83
L
Sylvanus
I Need EBT
Sylvanus
0
0
1
0.5
W
Olorun
3
0
4
5
L
Heimdallr
OleRasta
Heimdallr
0
4
0
0
L
1
5
1
0.3
W
Cliodhna
Tnxxz
Cliodhna
5
2
2
3
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,499
Damage
24,166
50,184
Taken
51,912
29,824
Mitigated
25,399
14,866
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,484
342
0
3,397
9,861
7,998
202
2,357
7,504
33,115
5,526
L
Mercury
CherekDauvan
Mercury
5,002
2,211
0
2,250
12,941
5,213
290
2,874
9,987
0
87,217
W
Achilles
FunkBears
Achilles
8,962
1,964
0
4,451
11,081
9,676
427
299
9,889
0
52,548
L
Nu Wa
Gloorp
Nu Wa
4,610
1,694
148
480
6,413
2,019
44
2,838
3,575
25,406
0
L
Sylvanus
I Need EBT
Sylvanus
3,705
1,859
1,026
2,717
6,584
4,153
516
1,855
4,729
23,867
10,100
W
Olorun
7,250
4,297
527
5,419
8,265
3,396
1,594
1,783
6,482
71,589
0
L
Heimdallr
OleRasta
Heimdallr
4,402
1,843
418
2,966
11,379
3,866
211
3,919
7,460
0
38,670
L
6,447
1,297
0
6,029
14,595
10,148
0
560
12,951
0
45,535
W
Cliodhna
Tnxxz
Cliodhna
8,106
1,368
0
360
11,267
4,683
0
1,728
9,539
0
71,836
W
Ullr
1,697
1,024
0
712
9,710
4,071
578
1,375
8,335
0
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
35,128
457
Minions Killed
382
0
Camps Cleared
0
1,619,052
Distance Traveled
1,381,841
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,778
549
28
2
0
370,467
7
L
Mercury
8,446
528
142
9
0
332,967
0
W
Achilles
8,900
556
89
6
0
299,344
1
L
Nu Wa
6,515
407
32
2
0
271,821
0
L
Sylvanus
6,418
401
72
5
0
265,959
1
W
Olorun
8,559
535
119
7
0
288,765
1
L
Heimdallr
6,090
381
47
3
0
250,348
0
L
Mulan
7,659
479
89
6
0
260,746
3
W
Cliodhna
8,532
533
114
7
0
359,455
3
W
Ullr
7,467
467
107
7
0
301,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role