Player Matchup

Thanatos
Thanatos
Doobs4Scoobs
Thanatos
Level 129
God Stats
4W - 6L
1,356 SR
Queue Stats
198W - 200L
1,451 Elo+
Party 1
Bellona
Bellona
IVIaGnIfiCeNcE
Bellona
Level 79
God Stats
21W - 20L
1,507 SR
Queue Stats
189W - 217L
1,458 Elo+
Party 1
Chiron
Chiron
LX SPID3Y
Chiron
Level 159
God Stats
1W - 1L
1,585 SR
Queue Stats
88W - 58L
1,577 Elo+
Party 1
Vulcan
Vulcan
NatureVixenx
Vulcan
Level 108
God Stats
1W - 1L
1,566 SR
Queue Stats
66W - 59L
1,529 Elo+
Party 1
Ymir
Ymir
SIVIoKe TrAiL
Ymir
Level 27
God Stats
81W - 77L
1,483 SR
Queue Stats
140W - 160L
1,418 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,487 Elo+

VS

Team Averages
Level 90
1,520 SR
1,468 Elo+
Chang'e
Chang'e
Branden2002
Chang'e
Level 119
God Stats
4W - 4L
1,460 SR
Queue Stats
370W - 367L
1,480 Elo+
Party 2
Neith
Neith
GraffeXZ
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,311 Elo+
Party 3
Thanatos
Thanatos
Griffybuns
Thanatos
Level 55
God Stats
25W - 25L
1,504 SR
Queue Stats
61W - 67L
1,475 Elo+
Party 3
Sol
Sol
KingOfDeath3635
Sol
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 239L
1,524 Elo+
Party 2
Ganesha
Ganesha
Valv3tronic
Ganesha
Level 147
God Stats
39W - 23L
1,638 SR
Queue Stats
351W - 352L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doobs4Scoobs
Thanatos
15
2 / 8 / 2
9,735
974
11,630
19,899
6,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 1
10,700
1,070
4,780
16,808
15,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
LX SPID3Y
Chiron
15
0 / 6 / 3
9,768
977
13,768
14,586
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
1 / 2 / 3
10,234
1,023
11,494
7,890
1,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 2
9,541
954
3,837
8,235
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

183

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Branden2002
Chang'e
16
2 / 0 / 11
10,760
1,076
8,619
11,655
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
GraffeXZ
Neith
15
1 / 2 / 5
9,134
913
2,801
5,564
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Griffybuns
Thanatos
17
10 / 1 / 4
12,185
1,219
18,814
10,191
3,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 1 / 10
11,827
1,183
15,022
9,161
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Valv3tronic
Ganesha
17
0 / 1 / 17
10,644
1,064
17,937
12,112
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
5
Kills
19
19
Deaths
5
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Branden2002
Chang'e
2
0
11
7.5
L
Thanatos
Doobs4Scoobs
Thanatos
2
8
2
0.38
W
Neith
GraffeXZ
Neith
1
2
5
1.75
W
Thanatos
Griffybuns
Thanatos
10
1
4
12
L
1
2
1
0.75
W
6
1
10
11
L
Chiron
LX SPID3Y
Chiron
0
6
3
0.25
L
Vulcan
1
2
3
1.25
L
1
1
2
2
W
Ganesha
Valv3tronic
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
63,193
67,418
Taken
48,683
34,570
Mitigated
22,044
10,984
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Branden2002
Chang'e
8,619
161
4,272
5,620
11,655
5,077
0
3,303
8,352
36,911
0
L
Thanatos
Doobs4Scoobs
Thanatos
11,630
2,218
0
3,484
19,899
6,465
0
10,925
8,974
0
15,868
W
Neith
GraffeXZ
Neith
2,801
959
0
439
5,564
2,348
0
2,273
3,291
0
5,236
W
Thanatos
Griffybuns
Thanatos
18,814
3,261
0
7,966
10,191
3,995
0
1,836
8,355
0
32,877
L
4,780
844
2,118
1,555
16,808
15,205
0
10,839
5,969
0
18,747
W
15,022
6,339
0
2,513
9,161
4,281
0
3,062
6,099
36,714
3,252
L
Chiron
LX SPID3Y
Chiron
13,768
5,010
1,149
2,518
14,586
5,816
0
8,708
5,878
0
42,102
L
Vulcan
11,494
3,850
0
160
7,890
1,711
0
5,122
2,768
44,146
0
L
3,837
188
0
0
8,235
5,373
0
5,275
2,960
5,989
0
W
Ganesha
Valv3tronic
Ganesha
17,937
475
0
951
12,112
6,343
0
4,857
7,255
35,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,978
Gold Earned
54,550
188
Minions Killed
210
5
Camps Cleared
11
986,189
Distance Traveled
898,024
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,760
1,076
97
10
1
187,917
0
L
Thanatos
9,735
974
9
1
1
202,668
3
W
Neith
9,134
913
15
2
0
65,188
0
W
Thanatos
12,185
1,219
23
2
5
247,540
0
L
Bellona
10,700
1,070
28
3
1
215,949
0
W
Sol
11,827
1,183
75
8
5
190,196
0
L
Chiron
9,768
977
69
7
2
175,195
1
L
Vulcan
10,234
1,023
76
8
1
208,439
3
L
Ymir
9,541
954
6
1
0
183,938
0
W
Ganesha
10,644
1,064
0
0
0
207,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role