Player Matchup

Baron Samedi
Baron Samedi
H_alasalami
Baron Samedi
Level 107
God Stats
2W - 1L
1,435 SR
Queue Stats
337W - 359L
1,373 Elo+
Solo
Neith
Neith
Lukator22607
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Geb
Geb
RedDev7
Geb
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,417 Elo+
Solo
Ah Puch
Ah Puch
SaIMoN47WeeD
Ah Puch
Level 69
God Stats
3W - 2L
1,761 SR
Queue Stats
95W - 85L
1,432 Elo+
Solo
Xing Tian
Xing Tian
kaminiak357
Xing Tian
Level 138
God Stats
1W - 2L
1,244 SR
Queue Stats
109W - 116L
1,438 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,432 Elo+

VS

Team Averages
Level 85
1,515 SR
1,470 Elo+
Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BermudaSqaureXD
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 145L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
GrimSyther
The Morrigan
Level 107
God Stats
1W - 1L
1,648 SR
Queue Stats
95W - 95L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
IceMonster6
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
gemstone02
Baron Samedi
Level 108
God Stats
3W - 3L
1,428 SR
Queue Stats
222W - 218L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H_alasalami
Baron Samedi
20
6 / 1 / 13
11,922
701
13,729
11,844
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 13
12,318
725
20,459
16,787
9,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
19
4 / 5 / 18
11,940
702
12,713
25,143
31,154
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
SaIMoN47WeeD
Ah Puch
20
5 / 1 / 12
12,374
728
14,421
11,509
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
kaminiak357
Xing Tian
17
2 / 5 / 17
10,897
641
10,440
28,048
37,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
5 / 1 / 8
11,396
670
13,413
10,750
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
1 / 3 / 7
9,698
570
11,121
15,645
7,221
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
GrimSyther
The Morrigan
17
3 / 8 / 8
10,668
628
12,751
12,951
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
IceMonster6
Cernunnos
16
2 / 8 / 2
10,498
618
9,160
19,583
8,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
gemstone02
Baron Samedi
17
1 / 4 / 9
9,938
585
18,102
19,096
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
24
Kills
12
14
Deaths
24
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
1
8
9
L
1
3
7
1.5
L
The Morrigan
GrimSyther
The Morrigan
3
8
8
0.88
W
Baron Samedi
H_alasalami
Baron Samedi
6
1
13
12.5
L
Cernunnos
IceMonster6
Cernunnos
2
8
2
0.38
W
7
2
13
6.75
W
Geb
4
5
18
2.6
W
Ah Puch
SaIMoN47WeeD
Ah Puch
5
1
12
11
L
Baron Samedi
gemstone02
Baron Samedi
1
4
9
1.38
W
Xing Tian
kaminiak357
Xing Tian
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,762
Damage
64,547
93,331
Taken
78,025
90,352
Mitigated
35,975
38,296
Healing
30,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,413
1,060
3,308
2,101
10,750
5,290
0
7,469
3,281
33,494
0
L
11,121
3,529
1,369
4,374
15,645
7,221
0
8,426
7,219
0
23,057
L
The Morrigan
GrimSyther
The Morrigan
12,751
755
635
895
12,951
5,632
0
7,900
4,995
18,792
0
W
Baron Samedi
H_alasalami
Baron Samedi
13,729
137
7,293
5,093
11,844
6,993
900
5,467
6,377
34,042
0
L
Cernunnos
IceMonster6
Cernunnos
9,160
4,695
1,047
2,487
19,583
8,571
268
13,344
6,239
0
25,515
W
20,459
3,105
569
6,062
16,787
9,120
4,933
9,892
6,895
0
52,168
W
Geb
12,713
678
2,448
4,763
25,143
31,154
321
9,945
15,198
24,361
0
W
Ah Puch
SaIMoN47WeeD
Ah Puch
14,421
265
548
5,213
11,509
6,082
1,056
6,868
4,641
42,366
0
L
Baron Samedi
gemstone02
Baron Samedi
18,102
1,523
5,538
8,717
19,096
9,261
0
14,151
4,945
30,901
0
W
Xing Tian
kaminiak357
Xing Tian
10,440
857
895
5,412
28,048
37,003
453
12,094
15,954
17,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,451
Gold Earned
52,198
188
Minions Killed
193
0
Camps Cleared
0
1,579,917
Distance Traveled
1,465,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,396
670
47
3
0
359,453
0
L
Neith
9,698
570
35
2
0
294,006
0
L
The Morrigan
10,668
628
17
1
0
283,393
0
W
Baron Samedi
11,922
701
32
2
0
330,852
0
L
Cernunnos
10,498
618
53
3
0
244,661
0
W
Neith
12,318
725
69
4
0
306,520
0
W
Geb
11,940
702
22
1
0
324,908
0
W
Ah Puch
12,374
728
55
3
0
310,798
0
L
Baron Samedi
9,938
585
41
2
0
283,758
0
W
Xing Tian
10,897
641
10
1
0
306,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role