Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Carnage n Kefka
Xing Tian
Level 160
God Stats
5W - 1L
1,800 SR
Queue Stats
417W - 211L
1,800 Elo+
Party 1
Medusa
Medusa
VorpuI
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,831 Elo+
Party 1
Team Averages
Level 160
1,600 SR
1,710 Elo+

VS

Team Averages
Level 155
1,526 SR
1,579 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aunnau
Fafnir
Level 151
God Stats
0W - 5L
1,381 SR
Queue Stats
438W - 291L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vaelik
Tsukuyomi
Level 154
God Stats
1W - 5L
1,696 SR
Queue Stats
42W - 50L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 0 / 2
8,599
782
11,228
7,243
2,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Carnage n Kefka
Xing Tian
13
2 / 0 / 3
8,342
758
3,578
11,530
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
VorpuI
Medusa
13
0 / 0 / 5
7,572
688
12,056
7,532
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
6,775
616
5,033
7,456
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Aunnau
Fafnir
12
0 / 1 / 0
7,599
691
4,175
12,215
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Vaelik
Tsukuyomi
11
0 / 3 / 0
6,623
602
5,893
11,090
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
2
6
L
Ra
 
Ra
0
3
0
0
L
Fafnir
Aunnau
Fafnir
0
1
0
0
W
Xing Tian
Carnage n Kefka
Xing Tian
2
0
3
3.5
L
Tsukuyomi
Vaelik
Tsukuyomi
0
3
0
0
W
Medusa
VorpuI
Medusa
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
15,101
26,305
Taken
30,761
19,030
Mitigated
23,211
5,452
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,228
165
54
2,606
7,243
2,891
0
3,225
3,811
37,587
0
L
Ra
 
Ra
5,033
627
2,568
1,671
7,456
2,987
0
4,154
3,302
31,984
0
L
Fafnir
Aunnau
Fafnir
4,175
1,548
0
3,698
12,215
14,324
0
5,026
7,189
10,231
0
W
Xing Tian
Carnage n Kefka
Xing Tian
3,578
405
0
1,415
11,530
12,821
375
3,181
8,063
12,974
0
L
Tsukuyomi
Vaelik
Tsukuyomi
5,893
1,886
0
3,132
11,090
5,900
0
5,675
5,415
0
25,709
W
Medusa
VorpuI
Medusa
12,056
5,800
0
1,377
7,532
3,318
924
2,860
4,386
0
46,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
20,997
144
Minions Killed
126
0
Camps Cleared
0
623,428
Distance Traveled
621,003
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,599
782
65
6
0
204,479
2
L
Ra
6,775
616
64
6
0
209,456
5
L
Fafnir
7,599
691
16
1
0
195,888
2
W
Xing Tian
8,342
758
21
2
0
228,415
1
L
Tsukuyomi
6,623
602
46
4
0
215,659
4
W
Medusa
7,572
688
58
5
0
190,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role